mirror of
https://github.com/NohamR/N_m3u8DL-RE.git
synced 2025-05-25 23:13:00 +00:00
489 lines
17 KiB
C#
489 lines
17 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.42000
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//
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace N_m3u8DL_RE.Common.Resource {
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using System;
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/// <summary>
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/// 一个强类型的资源类,用于查找本地化的字符串等。
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/// </summary>
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// 此类是由 StronglyTypedResourceBuilder
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// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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// (以 /str 作为命令选项),或重新生成 VS 项目。
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class ResString {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal ResString() {
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}
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/// <summary>
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/// 返回此类使用的缓存的 ResourceManager 实例。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("N_m3u8DL_RE.Common.Resource.ResString", typeof(ResString).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// 重写当前线程的 CurrentUICulture 属性,对
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/// 使用此强类型资源类的所有资源查找执行重写。
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// 查找类似 Bad m3u8 的本地化字符串。
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/// </summary>
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public static string badM3u8 {
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get {
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return ResourceManager.GetString("badM3u8", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Binary merging... 的本地化字符串。
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/// </summary>
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public static string binaryMerge {
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get {
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return ResourceManager.GetString("binaryMerge", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Verifying the validity of the last segment 的本地化字符串。
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/// </summary>
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public static string checkingLast {
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get {
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return ResourceManager.GetString("checkingLast", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Add Params of input Url to segments, useful for some websites, such as kakao.com 的本地化字符串。
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/// </summary>
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public static string cmd_appendUrlParams {
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get {
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return ResourceManager.GetString("cmd_appendUrlParams", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Automatically selects the best tracks of all types 的本地化字符串。
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/// </summary>
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public static string cmd_autoSelect {
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get {
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return ResourceManager.GetString("cmd_autoSelect", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Binary merge 的本地化字符串。
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/// </summary>
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public static string cmd_binaryMerge {
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get {
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return ResourceManager.GetString("cmd_binaryMerge", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Check if the actual number of segments downloaded matches the expected number 的本地化字符串。
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/// </summary>
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public static string cmd_checkSegmentsCount {
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get {
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return ResourceManager.GetString("cmd_checkSegmentsCount", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Delete temporary files when done 的本地化字符串。
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/// </summary>
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public static string cmd_delAfterDone {
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get {
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return ResourceManager.GetString("cmd_delAfterDone", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Pass custom header(s) to server, Example:
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///-H "Cookie: mycookie" -H "User-Agent: iOS" 的本地化字符串。
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/// </summary>
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public static string cmd_header {
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get {
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return ResourceManager.GetString("cmd_header", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Input Url or File 的本地化字符串。
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/// </summary>
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public static string cmd_Input {
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get {
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return ResourceManager.GetString("cmd_Input", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Pass decryption key(s) to mp4decrypt. format:
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///--key KID1:KEY1 --key KID2:KEY2 的本地化字符串。
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/// </summary>
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public static string cmd_keys {
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get {
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return ResourceManager.GetString("cmd_keys", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Set log level 的本地化字符串。
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/// </summary>
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public static string cmd_logLevel {
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get {
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return ResourceManager.GetString("cmd_logLevel", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Decrypt MP4 segments in real time 的本地化字符串。
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/// </summary>
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public static string cmd_MP4RealTimeDecryption {
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get {
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return ResourceManager.GetString("cmd_MP4RealTimeDecryption", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Set output directory 的本地化字符串。
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/// </summary>
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public static string cmd_saveDir {
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get {
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return ResourceManager.GetString("cmd_saveDir", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Set output filename 的本地化字符串。
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/// </summary>
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public static string cmd_saveName {
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get {
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return ResourceManager.GetString("cmd_saveName", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 的本地化字符串。
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/// </summary>
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public static string cmd_savePattern {
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get {
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return ResourceManager.GetString("cmd_savePattern", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Skip download 的本地化字符串。
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/// </summary>
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public static string cmd_skipDownload {
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get {
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return ResourceManager.GetString("cmd_skipDownload", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Skip segments merge 的本地化字符串。
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/// </summary>
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public static string cmd_skipMerge {
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get {
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return ResourceManager.GetString("cmd_skipMerge", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Subtitle output format 的本地化字符串。
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/// </summary>
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public static string cmd_subFormat {
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get {
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return ResourceManager.GetString("cmd_subFormat", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Select only subtitle tracks 的本地化字符串。
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/// </summary>
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public static string cmd_subOnly {
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get {
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return ResourceManager.GetString("cmd_subOnly", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Automatically fix subtitles 的本地化字符串。
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/// </summary>
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public static string cmd_subtitleFix {
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get {
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return ResourceManager.GetString("cmd_subtitleFix", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Set download thread count 的本地化字符串。
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/// </summary>
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public static string cmd_threadCount {
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get {
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return ResourceManager.GetString("cmd_threadCount", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Set temporary file directory 的本地化字符串。
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/// </summary>
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public static string cmd_tmpDir {
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get {
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return ResourceManager.GetString("cmd_tmpDir", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Set UI language 的本地化字符串。
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/// </summary>
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public static string cmd_uiLanguage {
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get {
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return ResourceManager.GetString("cmd_uiLanguage", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Give these arguments to the URL Processors. 的本地化字符串。
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/// </summary>
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public static string cmd_urlProcessorArgs {
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get {
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return ResourceManager.GetString("cmd_urlProcessorArgs", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Write meta json after parsed 的本地化字符串。
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/// </summary>
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public static string cmd_writeMetaJson {
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get {
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return ResourceManager.GetString("cmd_writeMetaJson", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Fetch: 的本地化字符串。
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/// </summary>
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public static string fetch {
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get {
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return ResourceManager.GetString("fetch", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Extracting TTML(raw) subtitle... 的本地化字符串。
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/// </summary>
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public static string fixingTTML {
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get {
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return ResourceManager.GetString("fixingTTML", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Extracting TTML(mp4) subtitle... 的本地化字符串。
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/// </summary>
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public static string fixingTTMLmp4 {
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get {
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return ResourceManager.GetString("fixingTTMLmp4", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Extracting VTT(raw) subtitle... 的本地化字符串。
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/// </summary>
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public static string fixingVTT {
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get {
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return ResourceManager.GetString("fixingVTT", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Extracting VTT(mp4) subtitle... 的本地化字符串。
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/// </summary>
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public static string fixingVTTmp4 {
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get {
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return ResourceManager.GetString("fixingVTTmp4", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 No Processor matched 的本地化字符串。
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/// </summary>
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public static string keyProcessorNotFound {
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get {
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return ResourceManager.GetString("keyProcessorNotFound", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Live stream found 的本地化字符串。
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/// </summary>
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public static string liveFound {
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get {
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return ResourceManager.GetString("liveFound", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Loading URL: 的本地化字符串。
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/// </summary>
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public static string loadingUrl {
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get {
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return ResourceManager.GetString("loadingUrl", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Master List detected, try parse all streams 的本地化字符串。
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/// </summary>
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public static string masterM3u8Found {
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get {
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return ResourceManager.GetString("masterM3u8Found", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Content Matched: [white on mediumorchid1]Dynamic Adaptive Streaming over HTTP[/] 的本地化字符串。
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/// </summary>
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public static string matchDASH {
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get {
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return ResourceManager.GetString("matchDASH", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Content Matched: [white on deepskyblue1]HTTP Live Streaming[/] 的本地化字符串。
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/// </summary>
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public static string matchHLS {
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get {
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return ResourceManager.GetString("matchHLS", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Input not supported: 的本地化字符串。
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/// </summary>
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public static string notSupported {
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get {
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return ResourceManager.GetString("notSupported", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Parsing streams... 的本地化字符串。
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/// </summary>
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public static string parsingStream {
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get {
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return ResourceManager.GetString("parsingStream", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 [grey](Move up and down to reveal more streams)[/] 的本地化字符串。
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/// </summary>
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public static string promptChoiceText {
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get {
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return ResourceManager.GetString("promptChoiceText", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 (Press [blue]<space>[/] to toggle a stream, [green]<enter>[/] to accept) 的本地化字符串。
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/// </summary>
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public static string promptInfo {
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get {
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return ResourceManager.GetString("promptInfo", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Please select [green]what you want to download[/]: 的本地化字符串。
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/// </summary>
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public static string promptTitle {
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get {
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return ResourceManager.GetString("promptTitle", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Segment count check not pass, total: {}, downloaded: {}. 的本地化字符串。
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/// </summary>
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public static string segmentCountCheckNotPass {
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get {
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return ResourceManager.GetString("segmentCountCheckNotPass", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Selected streams: 的本地化字符串。
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/// </summary>
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public static string selectedStream {
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get {
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return ResourceManager.GetString("selectedStream", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Start downloading... 的本地化字符串。
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/// </summary>
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public static string startDownloading {
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get {
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return ResourceManager.GetString("startDownloading", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Extracted, there are {} streams, with {} basic streams, {} audio streams, {} subtitle streams 的本地化字符串。
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/// </summary>
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public static string streamsInfo {
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get {
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return ResourceManager.GetString("streamsInfo", resourceCulture);
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}
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}
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/// <summary>
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/// 查找类似 Writing meta.json 的本地化字符串。
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/// </summary>
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public static string writeJson {
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get {
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return ResourceManager.GetString("writeJson", resourceCulture);
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}
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}
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}
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}
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