N_m3u8DL-RE/src/N_m3u8DL-RE.Common/Resource/ResString.Designer.cs
2022-07-23 12:27:26 +08:00

489 lines
17 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace N_m3u8DL_RE.Common.Resource {
using System;
/// <summary>
/// 一个强类型的资源类,用于查找本地化的字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class ResString {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal ResString() {
}
/// <summary>
/// 返回此类使用的缓存的 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("N_m3u8DL_RE.Common.Resource.ResString", typeof(ResString).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性,对
/// 使用此强类型资源类的所有资源查找执行重写。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// 查找类似 Bad m3u8 的本地化字符串。
/// </summary>
public static string badM3u8 {
get {
return ResourceManager.GetString("badM3u8", resourceCulture);
}
}
/// <summary>
/// 查找类似 Binary merging... 的本地化字符串。
/// </summary>
public static string binaryMerge {
get {
return ResourceManager.GetString("binaryMerge", resourceCulture);
}
}
/// <summary>
/// 查找类似 Verifying the validity of the last segment 的本地化字符串。
/// </summary>
public static string checkingLast {
get {
return ResourceManager.GetString("checkingLast", resourceCulture);
}
}
/// <summary>
/// 查找类似 Add Params of input Url to segments, useful for some websites, such as kakao.com 的本地化字符串。
/// </summary>
public static string cmd_appendUrlParams {
get {
return ResourceManager.GetString("cmd_appendUrlParams", resourceCulture);
}
}
/// <summary>
/// 查找类似 Automatically selects the best tracks of all types 的本地化字符串。
/// </summary>
public static string cmd_autoSelect {
get {
return ResourceManager.GetString("cmd_autoSelect", resourceCulture);
}
}
/// <summary>
/// 查找类似 Binary merge 的本地化字符串。
/// </summary>
public static string cmd_binaryMerge {
get {
return ResourceManager.GetString("cmd_binaryMerge", resourceCulture);
}
}
/// <summary>
/// 查找类似 Check if the actual number of segments downloaded matches the expected number 的本地化字符串。
/// </summary>
public static string cmd_checkSegmentsCount {
get {
return ResourceManager.GetString("cmd_checkSegmentsCount", resourceCulture);
}
}
/// <summary>
/// 查找类似 Delete temporary files when done 的本地化字符串。
/// </summary>
public static string cmd_delAfterDone {
get {
return ResourceManager.GetString("cmd_delAfterDone", resourceCulture);
}
}
/// <summary>
/// 查找类似 Pass custom header(s) to server, Example:
///-H &quot;Cookie: mycookie&quot; -H &quot;User-Agent: iOS&quot; 的本地化字符串。
/// </summary>
public static string cmd_header {
get {
return ResourceManager.GetString("cmd_header", resourceCulture);
}
}
/// <summary>
/// 查找类似 Input Url or File 的本地化字符串。
/// </summary>
public static string cmd_Input {
get {
return ResourceManager.GetString("cmd_Input", resourceCulture);
}
}
/// <summary>
/// 查找类似 Pass decryption key(s) to mp4decrypt. format:
///--key KID1:KEY1 --key KID2:KEY2 的本地化字符串。
/// </summary>
public static string cmd_keys {
get {
return ResourceManager.GetString("cmd_keys", resourceCulture);
}
}
/// <summary>
/// 查找类似 Set log level 的本地化字符串。
/// </summary>
public static string cmd_logLevel {
get {
return ResourceManager.GetString("cmd_logLevel", resourceCulture);
}
}
/// <summary>
/// 查找类似 Decrypt MP4 segments in real time 的本地化字符串。
/// </summary>
public static string cmd_MP4RealTimeDecryption {
get {
return ResourceManager.GetString("cmd_MP4RealTimeDecryption", resourceCulture);
}
}
/// <summary>
/// 查找类似 Set output directory 的本地化字符串。
/// </summary>
public static string cmd_saveDir {
get {
return ResourceManager.GetString("cmd_saveDir", resourceCulture);
}
}
/// <summary>
/// 查找类似 Set output filename 的本地化字符串。
/// </summary>
public static string cmd_saveName {
get {
return ResourceManager.GetString("cmd_saveName", resourceCulture);
}
}
/// <summary>
/// 查找类似 的本地化字符串。
/// </summary>
public static string cmd_savePattern {
get {
return ResourceManager.GetString("cmd_savePattern", resourceCulture);
}
}
/// <summary>
/// 查找类似 Skip download 的本地化字符串。
/// </summary>
public static string cmd_skipDownload {
get {
return ResourceManager.GetString("cmd_skipDownload", resourceCulture);
}
}
/// <summary>
/// 查找类似 Skip segments merge 的本地化字符串。
/// </summary>
public static string cmd_skipMerge {
get {
return ResourceManager.GetString("cmd_skipMerge", resourceCulture);
}
}
/// <summary>
/// 查找类似 Subtitle output format 的本地化字符串。
/// </summary>
public static string cmd_subFormat {
get {
return ResourceManager.GetString("cmd_subFormat", resourceCulture);
}
}
/// <summary>
/// 查找类似 Select only subtitle tracks 的本地化字符串。
/// </summary>
public static string cmd_subOnly {
get {
return ResourceManager.GetString("cmd_subOnly", resourceCulture);
}
}
/// <summary>
/// 查找类似 Automatically fix subtitles 的本地化字符串。
/// </summary>
public static string cmd_subtitleFix {
get {
return ResourceManager.GetString("cmd_subtitleFix", resourceCulture);
}
}
/// <summary>
/// 查找类似 Set download thread count 的本地化字符串。
/// </summary>
public static string cmd_threadCount {
get {
return ResourceManager.GetString("cmd_threadCount", resourceCulture);
}
}
/// <summary>
/// 查找类似 Set temporary file directory 的本地化字符串。
/// </summary>
public static string cmd_tmpDir {
get {
return ResourceManager.GetString("cmd_tmpDir", resourceCulture);
}
}
/// <summary>
/// 查找类似 Set UI language 的本地化字符串。
/// </summary>
public static string cmd_uiLanguage {
get {
return ResourceManager.GetString("cmd_uiLanguage", resourceCulture);
}
}
/// <summary>
/// 查找类似 Give these arguments to the URL Processors. 的本地化字符串。
/// </summary>
public static string cmd_urlProcessorArgs {
get {
return ResourceManager.GetString("cmd_urlProcessorArgs", resourceCulture);
}
}
/// <summary>
/// 查找类似 Write meta json after parsed 的本地化字符串。
/// </summary>
public static string cmd_writeMetaJson {
get {
return ResourceManager.GetString("cmd_writeMetaJson", resourceCulture);
}
}
/// <summary>
/// 查找类似 Fetch: 的本地化字符串。
/// </summary>
public static string fetch {
get {
return ResourceManager.GetString("fetch", resourceCulture);
}
}
/// <summary>
/// 查找类似 Extracting TTML(raw) subtitle... 的本地化字符串。
/// </summary>
public static string fixingTTML {
get {
return ResourceManager.GetString("fixingTTML", resourceCulture);
}
}
/// <summary>
/// 查找类似 Extracting TTML(mp4) subtitle... 的本地化字符串。
/// </summary>
public static string fixingTTMLmp4 {
get {
return ResourceManager.GetString("fixingTTMLmp4", resourceCulture);
}
}
/// <summary>
/// 查找类似 Extracting VTT(raw) subtitle... 的本地化字符串。
/// </summary>
public static string fixingVTT {
get {
return ResourceManager.GetString("fixingVTT", resourceCulture);
}
}
/// <summary>
/// 查找类似 Extracting VTT(mp4) subtitle... 的本地化字符串。
/// </summary>
public static string fixingVTTmp4 {
get {
return ResourceManager.GetString("fixingVTTmp4", resourceCulture);
}
}
/// <summary>
/// 查找类似 No Processor matched 的本地化字符串。
/// </summary>
public static string keyProcessorNotFound {
get {
return ResourceManager.GetString("keyProcessorNotFound", resourceCulture);
}
}
/// <summary>
/// 查找类似 Live stream found 的本地化字符串。
/// </summary>
public static string liveFound {
get {
return ResourceManager.GetString("liveFound", resourceCulture);
}
}
/// <summary>
/// 查找类似 Loading URL: 的本地化字符串。
/// </summary>
public static string loadingUrl {
get {
return ResourceManager.GetString("loadingUrl", resourceCulture);
}
}
/// <summary>
/// 查找类似 Master List detected, try parse all streams 的本地化字符串。
/// </summary>
public static string masterM3u8Found {
get {
return ResourceManager.GetString("masterM3u8Found", resourceCulture);
}
}
/// <summary>
/// 查找类似 Content Matched: [white on mediumorchid1]Dynamic Adaptive Streaming over HTTP[/] 的本地化字符串。
/// </summary>
public static string matchDASH {
get {
return ResourceManager.GetString("matchDASH", resourceCulture);
}
}
/// <summary>
/// 查找类似 Content Matched: [white on deepskyblue1]HTTP Live Streaming[/] 的本地化字符串。
/// </summary>
public static string matchHLS {
get {
return ResourceManager.GetString("matchHLS", resourceCulture);
}
}
/// <summary>
/// 查找类似 Input not supported: 的本地化字符串。
/// </summary>
public static string notSupported {
get {
return ResourceManager.GetString("notSupported", resourceCulture);
}
}
/// <summary>
/// 查找类似 Parsing streams... 的本地化字符串。
/// </summary>
public static string parsingStream {
get {
return ResourceManager.GetString("parsingStream", resourceCulture);
}
}
/// <summary>
/// 查找类似 [grey](Move up and down to reveal more streams)[/] 的本地化字符串。
/// </summary>
public static string promptChoiceText {
get {
return ResourceManager.GetString("promptChoiceText", resourceCulture);
}
}
/// <summary>
/// 查找类似 (Press [blue]&lt;space&gt;[/] to toggle a stream, [green]&lt;enter&gt;[/] to accept) 的本地化字符串。
/// </summary>
public static string promptInfo {
get {
return ResourceManager.GetString("promptInfo", resourceCulture);
}
}
/// <summary>
/// 查找类似 Please select [green]what you want to download[/]: 的本地化字符串。
/// </summary>
public static string promptTitle {
get {
return ResourceManager.GetString("promptTitle", resourceCulture);
}
}
/// <summary>
/// 查找类似 Segment count check not pass, total: {}, downloaded: {}. 的本地化字符串。
/// </summary>
public static string segmentCountCheckNotPass {
get {
return ResourceManager.GetString("segmentCountCheckNotPass", resourceCulture);
}
}
/// <summary>
/// 查找类似 Selected streams: 的本地化字符串。
/// </summary>
public static string selectedStream {
get {
return ResourceManager.GetString("selectedStream", resourceCulture);
}
}
/// <summary>
/// 查找类似 Start downloading... 的本地化字符串。
/// </summary>
public static string startDownloading {
get {
return ResourceManager.GetString("startDownloading", resourceCulture);
}
}
/// <summary>
/// 查找类似 Extracted, there are {} streams, with {} basic streams, {} audio streams, {} subtitle streams 的本地化字符串。
/// </summary>
public static string streamsInfo {
get {
return ResourceManager.GetString("streamsInfo", resourceCulture);
}
}
/// <summary>
/// 查找类似 Writing meta.json 的本地化字符串。
/// </summary>
public static string writeJson {
get {
return ResourceManager.GetString("writeJson", resourceCulture);
}
}
}
}