mirror of
https://github.com/NohamR/Pocket-Bird.git
synced 2026-05-25 12:17:22 +00:00
Update sprites
This commit is contained in:
212
birb.js
212
birb.js
@@ -10,8 +10,8 @@
|
|||||||
|
|
||||||
// @ts-check
|
// @ts-check
|
||||||
|
|
||||||
const CSS_SCALE = 1;
|
const CSS_SCALE = 0.5;
|
||||||
const CANVAS_PIXEL_SIZE = 3;
|
const CANVAS_PIXEL_SIZE = 6;
|
||||||
const WINDOW_PIXEL_SIZE = CANVAS_PIXEL_SIZE * CSS_SCALE;
|
const WINDOW_PIXEL_SIZE = CANVAS_PIXEL_SIZE * CSS_SCALE;
|
||||||
|
|
||||||
const styles = `
|
const styles = `
|
||||||
@@ -19,7 +19,7 @@ const styles = `
|
|||||||
image-rendering: pixelated;
|
image-rendering: pixelated;
|
||||||
position: fixed;
|
position: fixed;
|
||||||
bottom: 0;
|
bottom: 0;
|
||||||
filter: drop-shadow(0px 0px 2px rgba(0, 0, 0, 0.25));
|
filter: drop-shadow(0px 0px 1px #a1a1a1);
|
||||||
transform: scale(${CSS_SCALE});
|
transform: scale(${CSS_SCALE});
|
||||||
transform-origin: bottom;
|
transform-origin: bottom;
|
||||||
z-index: 999999999;
|
z-index: 999999999;
|
||||||
@@ -93,19 +93,65 @@ class Anim {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const ___ = 0;
|
const ___ = 0;
|
||||||
const TOP = 1;
|
// Top of head
|
||||||
const EDG = 2;
|
const HED = 1;
|
||||||
const SHD = 3;
|
// Beak
|
||||||
|
const BEK = 2;
|
||||||
|
// Belly
|
||||||
|
const BLY = 3;
|
||||||
|
// Eye
|
||||||
const EYE = 4;
|
const EYE = 4;
|
||||||
const WNG = 5;
|
// Wing feathers
|
||||||
|
const W11 = 5;
|
||||||
|
const W12 = 6;
|
||||||
|
const W21 = 7;
|
||||||
|
const W22 = 8;
|
||||||
|
const W23 = 9;
|
||||||
|
const W24 = 10;
|
||||||
|
const W31 = 11;
|
||||||
|
const W32 = 12;
|
||||||
|
const W33 = 13;
|
||||||
|
const W34 = 14;
|
||||||
|
const W41 = 15;
|
||||||
|
const W42 = 16;
|
||||||
|
const W43 = 17;
|
||||||
|
const W51 = 18;
|
||||||
|
// Front of head
|
||||||
|
const FRN = 19;
|
||||||
|
// Back of underside
|
||||||
|
const BUM = 20;
|
||||||
|
// Underside wing feather (revealed when flying)
|
||||||
|
const UND = 21;
|
||||||
|
// Leg
|
||||||
|
const LEG = 22;
|
||||||
|
// Toe
|
||||||
|
const TOE = 23;
|
||||||
|
|
||||||
const colors = {
|
const colors = {
|
||||||
[___]: "transparent",
|
[___]: "transparent",
|
||||||
[TOP]: "#ffffff",
|
[HED]: "#ffffff",
|
||||||
[EDG]: "#5f5f5f",
|
[BEK]: "#5f5f5f",
|
||||||
[SHD]: "#cecece",
|
[BLY]: "#cecece",
|
||||||
[EYE]: "#000000",
|
[EYE]: "#000000",
|
||||||
[WNG]: "#d39d83",
|
[W11]: "#a4a4a4",
|
||||||
|
[W12]: "#49413d",
|
||||||
|
[W21]: "#a4a4a4",
|
||||||
|
[W22]: "#bfbfbf",
|
||||||
|
[W23]: "#adadad",
|
||||||
|
[W24]: "#5b4c45",
|
||||||
|
[W31]: "#929292",
|
||||||
|
[W32]: "#adadad",
|
||||||
|
[W33]: "#929292",
|
||||||
|
[W34]: "#64524a",
|
||||||
|
[W41]: "#9b908b",
|
||||||
|
[W42]: "#807069",
|
||||||
|
[W43]: "#adadad",
|
||||||
|
[W51]: "#807069",
|
||||||
|
[FRN]: "#e4e4e4",
|
||||||
|
[BUM]: "#b7bcbf",
|
||||||
|
[UND]: "#cecece",
|
||||||
|
[LEG]: "#000000",
|
||||||
|
[TOE]: "#5f5f5f",
|
||||||
};
|
};
|
||||||
|
|
||||||
const sharedFrames = {
|
const sharedFrames = {
|
||||||
@@ -114,14 +160,14 @@ const sharedFrames = {
|
|||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, ___, TOP, TOP, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, HED, HED, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, SHD, TOP, TOP, TOP, ___, ___, ___, ___, ___],
|
[___, ___, FRN, HED, HED, HED, ___, ___, ___, ___, ___],
|
||||||
[___, EDG, SHD, EYE, TOP, TOP, WNG, WNG, ___, ___, ___],
|
[___, BEK, FRN, EYE, HED, HED, W21, W31, ___, ___, ___],
|
||||||
[___, ___, SHD, SHD, TOP, WNG, WNG, WNG, WNG, WNG, ___],
|
[___, ___, BLY, BLY, HED, W11, W22, W32, W41, W51, ___],
|
||||||
[___, ___, ___, SHD, SHD, EDG, WNG, WNG, WNG, ___, ___],
|
[___, ___, ___, BLY, BLY, W12, W23, W33, W42, ___, ___],
|
||||||
[___, ___, ___, SHD, SHD, SHD, EDG, EDG, EDG, ___, ___],
|
[___, ___, ___, BLY, BLY, BLY, W24, W34, W43, ___, ___],
|
||||||
[___, ___, ___, ___, SHD, SHD, SHD, SHD, ___, ___, ___],
|
[___, ___, ___, ___, BLY, BLY, BUM, BUM, ___, ___, ___],
|
||||||
[___, ___, ___, ___, EDG, EYE, ___, ___, ___, ___, ___]
|
[___, ___, ___, ___, TOE, LEG, ___, ___, ___, ___, ___]
|
||||||
]),
|
]),
|
||||||
headDown: new Frame([
|
headDown: new Frame([
|
||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
@@ -129,13 +175,13 @@ const sharedFrames = {
|
|||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, ___, TOP, TOP, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, HED, HED, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, SHD, TOP, TOP, TOP, WNG, WNG, ___, ___, ___],
|
[___, ___, FRN, HED, HED, HED, W21, W31, ___, ___, ___],
|
||||||
[___, EDG, SHD, EYE, TOP, WNG, WNG, WNG, WNG, WNG, ___],
|
[___, BEK, FRN, EYE, HED, W11, W22, W32, W41, W51, ___],
|
||||||
[___, ___, SHD, SHD, SHD, EDG, WNG, WNG, WNG, ___, ___],
|
[___, ___, BLY, BLY, BLY, W12, W23, W33, W42, ___, ___],
|
||||||
[___, ___, ___, SHD, SHD, SHD, EDG, EDG, EDG, ___, ___],
|
[___, ___, ___, BLY, BLY, BLY, W24, W34, W43, ___, ___],
|
||||||
[___, ___, ___, ___, SHD, SHD, SHD, SHD, ___, ___, ___],
|
[___, ___, ___, ___, BLY, BLY, BUM, BUM, ___, ___, ___],
|
||||||
[___, ___, ___, ___, EDG, EYE, ___, ___, ___, ___, ___]
|
[___, ___, ___, ___, TOE, LEG, ___, ___, ___, ___, ___]
|
||||||
]),
|
]),
|
||||||
wingsUp: new Frame([
|
wingsUp: new Frame([
|
||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
@@ -143,26 +189,37 @@ const sharedFrames = {
|
|||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
|
||||||
[___, ___, ___, TOP, TOP, ___, ___, WNG, WNG, WNG, ___],
|
[___, ___, ___, HED, HED, ___, ___, W31, W32, W51, ___],
|
||||||
[___, ___, SHD, TOP, TOP, TOP, WNG, WNG, WNG, WNG, ___],
|
[___, ___, FRN, HED, HED, HED, W31, W32, W33, W43, ___],
|
||||||
[___, EDG, SHD, EYE, TOP, WNG, WNG, WNG, WNG, ___, ___],
|
[___, BEK, FRN, EYE, HED, W21, W22, W33, W42, ___, ___],
|
||||||
[___, ___, SHD, SHD, SHD, EDG, WNG, WNG, EDG, ___, ___],
|
[___, ___, BLY, BLY, BLY, W11, W23, W34, W34, ___, ___],
|
||||||
[___, ___, ___, SHD, SHD, SHD, EDG, EDG, SHD, ___, ___],
|
[___, ___, ___, BLY, BLY, BLY, W12, W24, UND, ___, ___],
|
||||||
[___, ___, ___, ___, SHD, SHD, SHD, SHD, ___, ___, ___],
|
[___, ___, ___, ___, BLY, BLY, BUM, BUM, ___, ___, ___],
|
||||||
[___, ___, ___, ___, EDG, EYE, ___, ___, ___, ___, ___]
|
[___, ___, ___, ___, TOE, LEG, ___, ___, ___, ___, ___]
|
||||||
]),
|
]),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
const Animations = {
|
const Animations = {
|
||||||
STILL: new Anim([sharedFrames.base], [1000]),
|
STILL: new Anim([sharedFrames.base], [1000]),
|
||||||
IDLE: new Anim([
|
BOB: new Anim([
|
||||||
sharedFrames.base,
|
sharedFrames.base,
|
||||||
sharedFrames.headDown
|
sharedFrames.headDown
|
||||||
], [
|
], [
|
||||||
750,
|
1200,
|
||||||
250
|
250
|
||||||
]),
|
]),
|
||||||
|
FLAP: new Anim([
|
||||||
|
sharedFrames.base,
|
||||||
|
sharedFrames.wingsUp,
|
||||||
|
sharedFrames.base,
|
||||||
|
sharedFrames.wingsUp,
|
||||||
|
], [
|
||||||
|
2000,
|
||||||
|
100,
|
||||||
|
50,
|
||||||
|
100
|
||||||
|
], false),
|
||||||
FLYING: new Anim([
|
FLYING: new Anim([
|
||||||
sharedFrames.headDown,
|
sharedFrames.headDown,
|
||||||
sharedFrames.wingsUp
|
sharedFrames.wingsUp
|
||||||
@@ -206,7 +263,7 @@ let startX = 0;
|
|||||||
let startY = 0;
|
let startY = 0;
|
||||||
let currentState = States.IDLE;
|
let currentState = States.IDLE;
|
||||||
let animStart = Date.now();
|
let animStart = Date.now();
|
||||||
let currentAnimation = Animations.IDLE;
|
let currentAnimation = Animations.BOB;
|
||||||
let direction = Directions.RIGHT;
|
let direction = Directions.RIGHT;
|
||||||
let ticks = 0;
|
let ticks = 0;
|
||||||
// Bird's current position
|
// Bird's current position
|
||||||
@@ -221,8 +278,14 @@ let focusedElement = null;
|
|||||||
function update() {
|
function update() {
|
||||||
ticks++;
|
ticks++;
|
||||||
if (currentState === States.IDLE) {
|
if (currentState === States.IDLE) {
|
||||||
if (Math.random() < 0.005) {
|
if (Math.random() < 1 / (60 * 5)) {
|
||||||
hop();
|
hop();
|
||||||
|
} else if (Math.random() < 1 / (60 * 60) ) {
|
||||||
|
if (Math.random() < 0.5) {
|
||||||
|
focusOnElement();
|
||||||
|
} else {
|
||||||
|
focusOnGround();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
} else if (currentState === States.HOP) {
|
} else if (currentState === States.HOP) {
|
||||||
if (updateParabolicPath(0.075)) {
|
if (updateParabolicPath(0.075)) {
|
||||||
@@ -233,6 +296,39 @@ function update() {
|
|||||||
|
|
||||||
setInterval(update, 1000 / 60);
|
setInterval(update, 1000 / 60);
|
||||||
|
|
||||||
|
function draw() {
|
||||||
|
requestAnimationFrame(draw);
|
||||||
|
if (currentState === States.IDLE) {
|
||||||
|
if (focusedElement !== null) {
|
||||||
|
birdY = getFocusedElementY();
|
||||||
|
}
|
||||||
|
} else if (currentState === States.FLYING) {
|
||||||
|
// Fly to target location (even if in the air)
|
||||||
|
if (updateParabolicPath(0.3)) {
|
||||||
|
setState(States.IDLE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fly to ground if the focused element moves out of bounds
|
||||||
|
if (focusedElement !== null) {
|
||||||
|
targetY = getFocusedElementY();
|
||||||
|
if (targetY < 0 || targetY > window.innerHeight) {
|
||||||
|
focusOnGround();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||||
|
if (currentAnimation.draw(ctx, direction, animStart)) {
|
||||||
|
setAnimation(Animations.STILL);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update HTML element position
|
||||||
|
setX(birdX);
|
||||||
|
setY(birdY);
|
||||||
|
}
|
||||||
|
|
||||||
|
draw();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @param {number} start
|
* @param {number} start
|
||||||
* @param {number} end
|
* @param {number} end
|
||||||
@@ -254,15 +350,19 @@ function updateParabolicPath(speed, intensity = 3) {
|
|||||||
const dy = targetY - startY;
|
const dy = targetY - startY;
|
||||||
const distance = Math.sqrt(dx * dx + dy * dy);
|
const distance = Math.sqrt(dx * dx + dy * dy);
|
||||||
const time = Date.now() - stateStart;
|
const time = Date.now() - stateStart;
|
||||||
|
if (distance > Math.max(window.innerWidth, window.innerHeight) / 2) {
|
||||||
|
speed *= 1.3;
|
||||||
|
}
|
||||||
const amount = Math.min(1, time / (distance / speed));
|
const amount = Math.min(1, time / (distance / speed));
|
||||||
const { x, y } = parabolicLerp(startX, startY, targetX, targetY, amount, intensity);
|
const { x, y } = parabolicLerp(startX, startY, targetX, targetY, amount, intensity);
|
||||||
birdX = x;
|
birdX = x;
|
||||||
birdY = y;
|
birdY = y;
|
||||||
direction = targetX > birdX ? Directions.RIGHT : Directions.LEFT;
|
|
||||||
const complete = Math.abs(birdX - targetX) < 1 && Math.abs(birdY - targetY) < 1;
|
const complete = Math.abs(birdX - targetX) < 1 && Math.abs(birdY - targetY) < 1;
|
||||||
if (complete) {
|
if (complete) {
|
||||||
birdX = targetX;
|
birdX = targetX;
|
||||||
birdY = targetY;
|
birdY = targetY;
|
||||||
|
} else {
|
||||||
|
direction = targetX > birdX ? Directions.RIGHT : Directions.LEFT;
|
||||||
}
|
}
|
||||||
return complete;
|
return complete;
|
||||||
}
|
}
|
||||||
@@ -298,6 +398,9 @@ function getFocusedElementY() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
function focusOnGround() {
|
function focusOnGround() {
|
||||||
|
if (focusedElement === null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
focusedElement = null;
|
focusedElement = null;
|
||||||
flyTo(Math.random() * window.innerWidth, 0);
|
flyTo(Math.random() * window.innerWidth, 0);
|
||||||
}
|
}
|
||||||
@@ -320,37 +423,6 @@ function focusOnElement() {
|
|||||||
flyTo(x, getFocusedElementY());
|
flyTo(x, getFocusedElementY());
|
||||||
}
|
}
|
||||||
|
|
||||||
function draw() {
|
|
||||||
requestAnimationFrame(draw);
|
|
||||||
if (currentState === States.IDLE) {
|
|
||||||
if (focusedElement !== null) {
|
|
||||||
birdY = getFocusedElementY();
|
|
||||||
}
|
|
||||||
} else if (currentState === States.FLYING) {
|
|
||||||
// Fly to target location (even if in the air)
|
|
||||||
if (updateParabolicPath(0.3)) {
|
|
||||||
setState(States.IDLE);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fly to ground if the focused element moves out of bounds
|
|
||||||
if (focusedElement !== null) {
|
|
||||||
targetY = getFocusedElementY();
|
|
||||||
if (targetY < 0 || targetY > window.innerHeight) {
|
|
||||||
focusOnGround();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
|
||||||
currentAnimation.draw(ctx, direction, animStart);
|
|
||||||
|
|
||||||
// Update HTML element position
|
|
||||||
setX(birdX);
|
|
||||||
setY(birdY);
|
|
||||||
}
|
|
||||||
|
|
||||||
draw();
|
|
||||||
|
|
||||||
function getCanvasWidth() {
|
function getCanvasWidth() {
|
||||||
return canvas.width * CSS_SCALE
|
return canvas.width * CSS_SCALE
|
||||||
}
|
}
|
||||||
@@ -426,7 +498,7 @@ function setState(state) {
|
|||||||
startY = birdY;
|
startY = birdY;
|
||||||
currentState = state;
|
currentState = state;
|
||||||
if (state === States.IDLE) {
|
if (state === States.IDLE) {
|
||||||
setAnimation(Animations.IDLE);
|
setAnimation(Animations.BOB);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user