mirror of
https://github.com/NohamR/Pocket-Bird.git
synced 2026-05-25 04:07:23 +00:00
Update sprites
This commit is contained in:
212
birb.js
212
birb.js
@@ -10,8 +10,8 @@
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// @ts-check
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const CSS_SCALE = 1;
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const CANVAS_PIXEL_SIZE = 3;
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const CSS_SCALE = 0.5;
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const CANVAS_PIXEL_SIZE = 6;
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const WINDOW_PIXEL_SIZE = CANVAS_PIXEL_SIZE * CSS_SCALE;
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const styles = `
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@@ -19,7 +19,7 @@ const styles = `
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image-rendering: pixelated;
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position: fixed;
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bottom: 0;
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filter: drop-shadow(0px 0px 2px rgba(0, 0, 0, 0.25));
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filter: drop-shadow(0px 0px 1px #a1a1a1);
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transform: scale(${CSS_SCALE});
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transform-origin: bottom;
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z-index: 999999999;
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@@ -93,19 +93,65 @@ class Anim {
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}
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const ___ = 0;
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const TOP = 1;
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const EDG = 2;
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const SHD = 3;
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// Top of head
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const HED = 1;
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// Beak
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const BEK = 2;
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// Belly
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const BLY = 3;
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// Eye
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const EYE = 4;
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const WNG = 5;
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// Wing feathers
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const W11 = 5;
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const W12 = 6;
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const W21 = 7;
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const W22 = 8;
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const W23 = 9;
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const W24 = 10;
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const W31 = 11;
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const W32 = 12;
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const W33 = 13;
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const W34 = 14;
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const W41 = 15;
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const W42 = 16;
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const W43 = 17;
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const W51 = 18;
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// Front of head
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const FRN = 19;
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// Back of underside
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const BUM = 20;
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// Underside wing feather (revealed when flying)
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const UND = 21;
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// Leg
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const LEG = 22;
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// Toe
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const TOE = 23;
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const colors = {
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[___]: "transparent",
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[TOP]: "#ffffff",
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[EDG]: "#5f5f5f",
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[SHD]: "#cecece",
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[HED]: "#ffffff",
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[BEK]: "#5f5f5f",
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[BLY]: "#cecece",
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[EYE]: "#000000",
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[WNG]: "#d39d83",
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[W11]: "#a4a4a4",
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[W12]: "#49413d",
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[W21]: "#a4a4a4",
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[W22]: "#bfbfbf",
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[W23]: "#adadad",
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[W24]: "#5b4c45",
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[W31]: "#929292",
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[W32]: "#adadad",
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[W33]: "#929292",
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[W34]: "#64524a",
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[W41]: "#9b908b",
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[W42]: "#807069",
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[W43]: "#adadad",
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[W51]: "#807069",
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[FRN]: "#e4e4e4",
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[BUM]: "#b7bcbf",
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[UND]: "#cecece",
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[LEG]: "#000000",
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[TOE]: "#5f5f5f",
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};
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const sharedFrames = {
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@@ -114,14 +160,14 @@ const sharedFrames = {
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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[___, ___, ___, TOP, TOP, ___, ___, ___, ___, ___, ___],
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[___, ___, SHD, TOP, TOP, TOP, ___, ___, ___, ___, ___],
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[___, EDG, SHD, EYE, TOP, TOP, WNG, WNG, ___, ___, ___],
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[___, ___, SHD, SHD, TOP, WNG, WNG, WNG, WNG, WNG, ___],
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[___, ___, ___, SHD, SHD, EDG, WNG, WNG, WNG, ___, ___],
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[___, ___, ___, SHD, SHD, SHD, EDG, EDG, EDG, ___, ___],
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[___, ___, ___, ___, SHD, SHD, SHD, SHD, ___, ___, ___],
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[___, ___, ___, ___, EDG, EYE, ___, ___, ___, ___, ___]
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[___, ___, ___, HED, HED, ___, ___, ___, ___, ___, ___],
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[___, ___, FRN, HED, HED, HED, ___, ___, ___, ___, ___],
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[___, BEK, FRN, EYE, HED, HED, W21, W31, ___, ___, ___],
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[___, ___, BLY, BLY, HED, W11, W22, W32, W41, W51, ___],
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[___, ___, ___, BLY, BLY, W12, W23, W33, W42, ___, ___],
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[___, ___, ___, BLY, BLY, BLY, W24, W34, W43, ___, ___],
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[___, ___, ___, ___, BLY, BLY, BUM, BUM, ___, ___, ___],
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[___, ___, ___, ___, TOE, LEG, ___, ___, ___, ___, ___]
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]),
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headDown: new Frame([
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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@@ -129,13 +175,13 @@ const sharedFrames = {
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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[___, ___, ___, TOP, TOP, ___, ___, ___, ___, ___, ___],
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[___, ___, SHD, TOP, TOP, TOP, WNG, WNG, ___, ___, ___],
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[___, EDG, SHD, EYE, TOP, WNG, WNG, WNG, WNG, WNG, ___],
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[___, ___, SHD, SHD, SHD, EDG, WNG, WNG, WNG, ___, ___],
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[___, ___, ___, SHD, SHD, SHD, EDG, EDG, EDG, ___, ___],
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[___, ___, ___, ___, SHD, SHD, SHD, SHD, ___, ___, ___],
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[___, ___, ___, ___, EDG, EYE, ___, ___, ___, ___, ___]
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[___, ___, ___, HED, HED, ___, ___, ___, ___, ___, ___],
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[___, ___, FRN, HED, HED, HED, W21, W31, ___, ___, ___],
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[___, BEK, FRN, EYE, HED, W11, W22, W32, W41, W51, ___],
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[___, ___, BLY, BLY, BLY, W12, W23, W33, W42, ___, ___],
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[___, ___, ___, BLY, BLY, BLY, W24, W34, W43, ___, ___],
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[___, ___, ___, ___, BLY, BLY, BUM, BUM, ___, ___, ___],
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[___, ___, ___, ___, TOE, LEG, ___, ___, ___, ___, ___]
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]),
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wingsUp: new Frame([
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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@@ -143,26 +189,37 @@ const sharedFrames = {
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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[___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___],
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[___, ___, ___, TOP, TOP, ___, ___, WNG, WNG, WNG, ___],
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[___, ___, SHD, TOP, TOP, TOP, WNG, WNG, WNG, WNG, ___],
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[___, EDG, SHD, EYE, TOP, WNG, WNG, WNG, WNG, ___, ___],
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[___, ___, SHD, SHD, SHD, EDG, WNG, WNG, EDG, ___, ___],
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[___, ___, ___, SHD, SHD, SHD, EDG, EDG, SHD, ___, ___],
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[___, ___, ___, ___, SHD, SHD, SHD, SHD, ___, ___, ___],
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[___, ___, ___, ___, EDG, EYE, ___, ___, ___, ___, ___]
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[___, ___, ___, HED, HED, ___, ___, W31, W32, W51, ___],
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[___, ___, FRN, HED, HED, HED, W31, W32, W33, W43, ___],
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[___, BEK, FRN, EYE, HED, W21, W22, W33, W42, ___, ___],
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[___, ___, BLY, BLY, BLY, W11, W23, W34, W34, ___, ___],
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[___, ___, ___, BLY, BLY, BLY, W12, W24, UND, ___, ___],
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[___, ___, ___, ___, BLY, BLY, BUM, BUM, ___, ___, ___],
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[___, ___, ___, ___, TOE, LEG, ___, ___, ___, ___, ___]
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]),
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};
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const Animations = {
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STILL: new Anim([sharedFrames.base], [1000]),
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IDLE: new Anim([
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BOB: new Anim([
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sharedFrames.base,
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sharedFrames.headDown
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], [
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750,
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1200,
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250
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]),
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FLAP: new Anim([
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sharedFrames.base,
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sharedFrames.wingsUp,
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sharedFrames.base,
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sharedFrames.wingsUp,
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], [
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2000,
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100,
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50,
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100
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], false),
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FLYING: new Anim([
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sharedFrames.headDown,
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sharedFrames.wingsUp
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@@ -206,7 +263,7 @@ let startX = 0;
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let startY = 0;
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let currentState = States.IDLE;
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let animStart = Date.now();
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let currentAnimation = Animations.IDLE;
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let currentAnimation = Animations.BOB;
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let direction = Directions.RIGHT;
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let ticks = 0;
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// Bird's current position
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@@ -221,8 +278,14 @@ let focusedElement = null;
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function update() {
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ticks++;
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if (currentState === States.IDLE) {
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if (Math.random() < 0.005) {
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if (Math.random() < 1 / (60 * 5)) {
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hop();
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} else if (Math.random() < 1 / (60 * 60) ) {
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if (Math.random() < 0.5) {
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focusOnElement();
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} else {
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focusOnGround();
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}
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}
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} else if (currentState === States.HOP) {
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if (updateParabolicPath(0.075)) {
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@@ -233,6 +296,39 @@ function update() {
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setInterval(update, 1000 / 60);
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function draw() {
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requestAnimationFrame(draw);
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if (currentState === States.IDLE) {
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if (focusedElement !== null) {
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birdY = getFocusedElementY();
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}
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} else if (currentState === States.FLYING) {
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// Fly to target location (even if in the air)
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if (updateParabolicPath(0.3)) {
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setState(States.IDLE);
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}
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}
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// Fly to ground if the focused element moves out of bounds
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if (focusedElement !== null) {
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targetY = getFocusedElementY();
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if (targetY < 0 || targetY > window.innerHeight) {
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focusOnGround();
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}
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}
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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if (currentAnimation.draw(ctx, direction, animStart)) {
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setAnimation(Animations.STILL);
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}
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// Update HTML element position
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setX(birdX);
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setY(birdY);
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}
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draw();
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/**
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* @param {number} start
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* @param {number} end
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@@ -254,15 +350,19 @@ function updateParabolicPath(speed, intensity = 3) {
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const dy = targetY - startY;
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const distance = Math.sqrt(dx * dx + dy * dy);
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const time = Date.now() - stateStart;
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if (distance > Math.max(window.innerWidth, window.innerHeight) / 2) {
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speed *= 1.3;
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}
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const amount = Math.min(1, time / (distance / speed));
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const { x, y } = parabolicLerp(startX, startY, targetX, targetY, amount, intensity);
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birdX = x;
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birdY = y;
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direction = targetX > birdX ? Directions.RIGHT : Directions.LEFT;
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const complete = Math.abs(birdX - targetX) < 1 && Math.abs(birdY - targetY) < 1;
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if (complete) {
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birdX = targetX;
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birdY = targetY;
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} else {
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direction = targetX > birdX ? Directions.RIGHT : Directions.LEFT;
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}
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return complete;
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}
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@@ -298,6 +398,9 @@ function getFocusedElementY() {
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}
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function focusOnGround() {
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if (focusedElement === null) {
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return;
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}
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focusedElement = null;
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flyTo(Math.random() * window.innerWidth, 0);
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}
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@@ -320,37 +423,6 @@ function focusOnElement() {
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flyTo(x, getFocusedElementY());
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}
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function draw() {
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requestAnimationFrame(draw);
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if (currentState === States.IDLE) {
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if (focusedElement !== null) {
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birdY = getFocusedElementY();
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}
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} else if (currentState === States.FLYING) {
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// Fly to target location (even if in the air)
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if (updateParabolicPath(0.3)) {
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setState(States.IDLE);
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}
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}
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// Fly to ground if the focused element moves out of bounds
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if (focusedElement !== null) {
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targetY = getFocusedElementY();
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if (targetY < 0 || targetY > window.innerHeight) {
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focusOnGround();
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}
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}
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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currentAnimation.draw(ctx, direction, animStart);
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// Update HTML element position
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setX(birdX);
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setY(birdY);
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}
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draw();
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function getCanvasWidth() {
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return canvas.width * CSS_SCALE
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}
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@@ -426,7 +498,7 @@ function setState(state) {
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startY = birdY;
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currentState = state;
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if (state === States.IDLE) {
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setAnimation(Animations.IDLE);
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setAnimation(Animations.BOB);
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}
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}
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