Move anim class and stylesheet

This commit is contained in:
Idrees Hassan
2025-10-26 13:56:14 -04:00
parent a9f386b6bd
commit 45ed91a531
7 changed files with 147 additions and 139 deletions

48
src/anim.js Normal file
View File

@@ -0,0 +1,48 @@
import Frame from "./frame.js";
import { BirdType } from "./sprites";
class Anim {
/**
* @param {Frame[]} frames
* @param {number[]} durations
* @param {boolean} loop
*/
constructor(frames, durations, loop = true) {
this.frames = frames;
this.durations = durations;
this.loop = loop;
}
getAnimationDuration() {
return this.durations.reduce((a, b) => a + b, 0);
}
/**
* @param {CanvasRenderingContext2D} ctx
* @param {number} direction
* @param {number} timeStart The start time of the animation in milliseconds
* @param {number} canvasPixelSize The size of a canvas pixel in pixels
* @param {BirdType} [species] The species to use for the animation
* @returns {boolean} Whether the animation is complete
*/
draw(ctx, direction, timeStart, canvasPixelSize, species) {
let time = Date.now() - timeStart;
const duration = this.getAnimationDuration();
if (this.loop) {
time %= duration;
}
let totalDuration = 0;
for (let i = 0; i < this.durations.length; i++) {
totalDuration += this.durations[i];
if (time < totalDuration) {
this.frames[i].draw(ctx, direction, canvasPixelSize, species);
return false;
}
}
// Draw the last frame if the animation is complete
this.frames[this.frames.length - 1].draw(ctx, direction, canvasPixelSize, species);
return true;
}
}
export default Anim;