Reduce flying arc and hop distance

This commit is contained in:
Idrees Hassan
2025-10-28 21:13:51 -04:00
parent d86253c8bf
commit 64a48d6cad
4 changed files with 10 additions and 10 deletions

View File

@@ -81,7 +81,7 @@ const DEFAULT_BIRD = "bluebird";
// Birb movement
const HOP_SPEED = 0.07;
const FLY_SPEED = isMobile() ? 0.125 : 0.25;
const HOP_DISTANCE = 45;
const HOP_DISTANCE = 35;
// Timing constants (in milliseconds)
const UPDATE_INTERVAL = 1000 / 60; // 60 FPS
@@ -532,7 +532,7 @@ Promise.all([
birdY = getFocusedY();
} else if (currentState === States.FLYING) {
// Fly to target location (even if in the air)
if (updateParabolicPath(FLY_SPEED)) {
if (updateParabolicPath(FLY_SPEED, 2)) {
setState(States.IDLE);
}
}