Implement rarity calculations

This commit is contained in:
Idrees Hassan
2026-03-28 11:26:39 -07:00
parent abe4439d5e
commit 7d16459a76
8 changed files with 54 additions and 42 deletions

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dist/extension.zip vendored

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@@ -618,13 +618,12 @@
"#373737": PALETTE.FEATHER_SPINE, "#373737": PALETTE.FEATHER_SPINE,
}; };
/** const RARITY = Object.freeze(/** @type {const} */ ({
* @type {Record<string, string>}
*/
const RARITY = {
FAMILIAR: "familiar", FAMILIAR: "familiar",
UNCOMMON: "uncommon" UNCOMMON: "uncommon"
}; }));
/** @typedef {typeof RARITY[keyof typeof RARITY]} Rarity */
class BirdType { class BirdType {
/** /**
@@ -632,7 +631,7 @@
* @param {string} description * @param {string} description
* @param {Record<string, string>} colors * @param {Record<string, string>} colors
* @param {string[]} [tags] * @param {string[]} [tags]
* @param {string} [rarity] * @param {Rarity} [rarity]
*/ */
constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) { constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) {
this.name = name; this.name = name;
@@ -665,6 +664,7 @@
/** @type {Record<string, string>} */ /** @type {Record<string, string>} */
this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face }; this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face };
this.tags = tags; this.tags = tags;
/** @type {Rarity} */
this.rarity = rarity; this.rarity = rarity;
} }
} }
@@ -2398,6 +2398,7 @@
const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds
const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds
const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours
const UNCOMMON_FEATHER_CHANCE = 0.1; // 10% of feathers are uncommon
const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes
// Feathers // Feathers
@@ -2849,7 +2850,8 @@
if (document.querySelector("#" + FEATHER_ID)) { if (document.querySelector("#" + FEATHER_ID)) {
return; return;
} }
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species)); const rarity = Math.random() < UNCOMMON_FEATHER_CHANCE ? RARITY.UNCOMMON : RARITY.FAMILIAR;
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species) && SPECIES[species].rarity === rarity);
if (speciesToUnlock.length === 0) { if (speciesToUnlock.length === 0) {
// No more species to unlock // No more species to unlock
return; return;

16
dist/obsidian/main.js vendored
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@@ -623,13 +623,12 @@ module.exports = class PocketBird extends Plugin {
"#373737": PALETTE.FEATHER_SPINE, "#373737": PALETTE.FEATHER_SPINE,
}; };
/** const RARITY = Object.freeze(/** @type {const} */ ({
* @type {Record<string, string>}
*/
const RARITY = {
FAMILIAR: "familiar", FAMILIAR: "familiar",
UNCOMMON: "uncommon" UNCOMMON: "uncommon"
}; }));
/** @typedef {typeof RARITY[keyof typeof RARITY]} Rarity */
class BirdType { class BirdType {
/** /**
@@ -637,7 +636,7 @@ module.exports = class PocketBird extends Plugin {
* @param {string} description * @param {string} description
* @param {Record<string, string>} colors * @param {Record<string, string>} colors
* @param {string[]} [tags] * @param {string[]} [tags]
* @param {string} [rarity] * @param {Rarity} [rarity]
*/ */
constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) { constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) {
this.name = name; this.name = name;
@@ -670,6 +669,7 @@ module.exports = class PocketBird extends Plugin {
/** @type {Record<string, string>} */ /** @type {Record<string, string>} */
this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face }; this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face };
this.tags = tags; this.tags = tags;
/** @type {Rarity} */
this.rarity = rarity; this.rarity = rarity;
} }
} }
@@ -2431,6 +2431,7 @@ module.exports = class PocketBird extends Plugin {
const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds
const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds
const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours
const UNCOMMON_FEATHER_CHANCE = 0.1; // 10% of feathers are uncommon
const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes
// Feathers // Feathers
@@ -2882,7 +2883,8 @@ module.exports = class PocketBird extends Plugin {
if (document.querySelector("#" + FEATHER_ID)) { if (document.querySelector("#" + FEATHER_ID)) {
return; return;
} }
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species)); const rarity = Math.random() < UNCOMMON_FEATHER_CHANCE ? RARITY.UNCOMMON : RARITY.FAMILIAR;
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species) && SPECIES[species].rarity === rarity);
if (speciesToUnlock.length === 0) { if (speciesToUnlock.length === 0) {
// No more species to unlock // No more species to unlock
return; return;

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@@ -632,13 +632,12 @@
"#373737": PALETTE.FEATHER_SPINE, "#373737": PALETTE.FEATHER_SPINE,
}; };
/** const RARITY = Object.freeze(/** @type {const} */ ({
* @type {Record<string, string>}
*/
const RARITY = {
FAMILIAR: "familiar", FAMILIAR: "familiar",
UNCOMMON: "uncommon" UNCOMMON: "uncommon"
}; }));
/** @typedef {typeof RARITY[keyof typeof RARITY]} Rarity */
class BirdType { class BirdType {
/** /**
@@ -646,7 +645,7 @@
* @param {string} description * @param {string} description
* @param {Record<string, string>} colors * @param {Record<string, string>} colors
* @param {string[]} [tags] * @param {string[]} [tags]
* @param {string} [rarity] * @param {Rarity} [rarity]
*/ */
constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) { constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) {
this.name = name; this.name = name;
@@ -679,6 +678,7 @@
/** @type {Record<string, string>} */ /** @type {Record<string, string>} */
this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face }; this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face };
this.tags = tags; this.tags = tags;
/** @type {Rarity} */
this.rarity = rarity; this.rarity = rarity;
} }
} }
@@ -2393,6 +2393,7 @@
const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds
const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds
const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours
const UNCOMMON_FEATHER_CHANCE = 0.1; // 10% of feathers are uncommon
const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes
// Feathers // Feathers
@@ -2844,7 +2845,8 @@
if (document.querySelector("#" + FEATHER_ID)) { if (document.querySelector("#" + FEATHER_ID)) {
return; return;
} }
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species)); const rarity = Math.random() < UNCOMMON_FEATHER_CHANCE ? RARITY.UNCOMMON : RARITY.FAMILIAR;
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species) && SPECIES[species].rarity === rarity);
if (speciesToUnlock.length === 0) { if (speciesToUnlock.length === 0) {
// No more species to unlock // No more species to unlock
return; return;

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@@ -618,13 +618,12 @@
"#373737": PALETTE.FEATHER_SPINE, "#373737": PALETTE.FEATHER_SPINE,
}; };
/** const RARITY = Object.freeze(/** @type {const} */ ({
* @type {Record<string, string>}
*/
const RARITY = {
FAMILIAR: "familiar", FAMILIAR: "familiar",
UNCOMMON: "uncommon" UNCOMMON: "uncommon"
}; }));
/** @typedef {typeof RARITY[keyof typeof RARITY]} Rarity */
class BirdType { class BirdType {
/** /**
@@ -632,7 +631,7 @@
* @param {string} description * @param {string} description
* @param {Record<string, string>} colors * @param {Record<string, string>} colors
* @param {string[]} [tags] * @param {string[]} [tags]
* @param {string} [rarity] * @param {Rarity} [rarity]
*/ */
constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) { constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) {
this.name = name; this.name = name;
@@ -665,6 +664,7 @@
/** @type {Record<string, string>} */ /** @type {Record<string, string>} */
this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face }; this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face };
this.tags = tags; this.tags = tags;
/** @type {Rarity} */
this.rarity = rarity; this.rarity = rarity;
} }
} }
@@ -2373,6 +2373,7 @@
const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds
const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds
const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours
const UNCOMMON_FEATHER_CHANCE = 0.1; // 10% of feathers are uncommon
const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes
// Feathers // Feathers
@@ -2824,7 +2825,8 @@
if (document.querySelector("#" + FEATHER_ID)) { if (document.querySelector("#" + FEATHER_ID)) {
return; return;
} }
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species)); const rarity = Math.random() < UNCOMMON_FEATHER_CHANCE ? RARITY.UNCOMMON : RARITY.FAMILIAR;
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species) && SPECIES[species].rarity === rarity);
if (speciesToUnlock.length === 0) { if (speciesToUnlock.length === 0) {
// No more species to unlock // No more species to unlock
return; return;

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dist/web/birb.js vendored
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@@ -618,13 +618,12 @@
"#373737": PALETTE.FEATHER_SPINE, "#373737": PALETTE.FEATHER_SPINE,
}; };
/** const RARITY = Object.freeze(/** @type {const} */ ({
* @type {Record<string, string>}
*/
const RARITY = {
FAMILIAR: "familiar", FAMILIAR: "familiar",
UNCOMMON: "uncommon" UNCOMMON: "uncommon"
}; }));
/** @typedef {typeof RARITY[keyof typeof RARITY]} Rarity */
class BirdType { class BirdType {
/** /**
@@ -632,7 +631,7 @@
* @param {string} description * @param {string} description
* @param {Record<string, string>} colors * @param {Record<string, string>} colors
* @param {string[]} [tags] * @param {string[]} [tags]
* @param {string} [rarity] * @param {Rarity} [rarity]
*/ */
constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) { constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) {
this.name = name; this.name = name;
@@ -665,6 +664,7 @@
/** @type {Record<string, string>} */ /** @type {Record<string, string>} */
this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face }; this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face };
this.tags = tags; this.tags = tags;
/** @type {Rarity} */
this.rarity = rarity; this.rarity = rarity;
} }
} }
@@ -2373,6 +2373,7 @@
const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds
const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds
const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours
const UNCOMMON_FEATHER_CHANCE = 0.1; // 10% of feathers are uncommon
const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes
// Feathers // Feathers
@@ -2824,7 +2825,8 @@
if (document.querySelector("#" + FEATHER_ID)) { if (document.querySelector("#" + FEATHER_ID)) {
return; return;
} }
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species)); const rarity = Math.random() < UNCOMMON_FEATHER_CHANCE ? RARITY.UNCOMMON : RARITY.FAMILIAR;
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species) && SPECIES[species].rarity === rarity);
if (speciesToUnlock.length === 0) { if (speciesToUnlock.length === 0) {
// No more species to unlock // No more species to unlock
return; return;

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@@ -98,13 +98,12 @@ export const DEFAULT_COLOR_OVERRIDES = {
[PALETTE.WING_SPOTS]: PALETTE.WING, [PALETTE.WING_SPOTS]: PALETTE.WING,
}; };
/** export const RARITY = Object.freeze(/** @type {const} */ ({
* @type {Record<string, string>}
*/
export const RARITY = {
FAMILIAR: "familiar", FAMILIAR: "familiar",
UNCOMMON: "uncommon" UNCOMMON: "uncommon"
} }));
/** @typedef {typeof RARITY[keyof typeof RARITY]} Rarity */
export class BirdType { export class BirdType {
/** /**
@@ -112,7 +111,7 @@ export class BirdType {
* @param {string} description * @param {string} description
* @param {Record<string, string>} colors * @param {Record<string, string>} colors
* @param {string[]} [tags] * @param {string[]} [tags]
* @param {string} [rarity] * @param {Rarity} [rarity]
*/ */
constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) { constructor(name, description, colors, tags = [], rarity = RARITY.FAMILIAR) {
this.name = name; this.name = name;
@@ -145,6 +144,7 @@ export class BirdType {
/** @type {Record<string, string>} */ /** @type {Record<string, string>} */
this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face }; this.colors = { ...defaultColors, ...colors, [PALETTE.THEME_HIGHLIGHT]: colors[PALETTE.THEME_HIGHLIGHT] ?? colors.hood ?? colors.face };
this.tags = tags; this.tags = tags;
/** @type {Rarity} */
this.rarity = rarity; this.rarity = rarity;
} }
} }

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@@ -110,6 +110,7 @@ const HOP_DELAY = 500;
const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds const HOP_CHANCE = 1 / (60 * 2.5); // Every 2.5 seconds
const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds const FOCUS_SWITCH_CHANCE = 1 / (60 * 20); // Every 20 seconds
const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours const FEATHER_CHANCE = 1 / (60 * 60 * 60 * 2); // Every 2 hours
const UNCOMMON_FEATHER_CHANCE = 0.1; // 10% of feathers are uncommon
const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes const HAT_CHANCE = 1 / (60 * 60 * 25); // Every 25 minutes
// Feathers // Feathers
@@ -564,7 +565,8 @@ function startApplication(birbPixels, featherPixels, hatsPixels) {
if (document.querySelector("#" + FEATHER_ID)) { if (document.querySelector("#" + FEATHER_ID)) {
return; return;
} }
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species)); const rarity = Math.random() < UNCOMMON_FEATHER_CHANCE ? RARITY.UNCOMMON : RARITY.FAMILIAR;
const speciesToUnlock = Object.keys(SPECIES).filter((species) => !unlockedSpecies.includes(species) && SPECIES[species].rarity === rarity);
if (speciesToUnlock.length === 0) { if (speciesToUnlock.length === 0) {
// No more species to unlock // No more species to unlock
return; return;