Rename getLayer

This commit is contained in:
Idrees Hassan
2026-01-18 18:05:36 -05:00
parent fd865cacb8
commit ca1495a9f1
9 changed files with 74 additions and 74 deletions

View File

@@ -19,7 +19,7 @@ import {
log,
debug,
error,
getLayer,
getLayerPixels,
getWindowHeight
} from './shared.js';
import {
@@ -136,7 +136,7 @@ function startApplication(birbPixels, featherPixels) {
const FEATHER_SPRITE_SHEET = featherPixels;
const featherLayers = {
feather: new Layer(getLayer(FEATHER_SPRITE_SHEET, 0, FEATHER_SPRITE_WIDTH)),
feather: new Layer(getLayerPixels(FEATHER_SPRITE_SHEET, 0, FEATHER_SPRITE_WIDTH)),
};
const featherFrames = {

View File

@@ -1,4 +1,4 @@
import { Directions, getLayer, getWindowHeight, getFixedWindowHeight } from './shared.js';
import { Directions, getLayerPixels, getWindowHeight, getFixedWindowHeight } from './shared.js';
import Layer from './animation/layer.js';
import Frame from './animation/frame.js';
import Anim from './animation/anim.js';
@@ -41,16 +41,16 @@ export class Birb {
// Build layers from sprite sheet
this.layers = {
base: new Layer(getLayer(spriteSheet, 0, this.spriteWidth)),
down: new Layer(getLayer(spriteSheet, 1, this.spriteWidth)),
heartOne: new Layer(getLayer(spriteSheet, 2, this.spriteWidth)),
heartTwo: new Layer(getLayer(spriteSheet, 3, this.spriteWidth)),
heartThree: new Layer(getLayer(spriteSheet, 4, this.spriteWidth)),
tuftBase: new Layer(getLayer(spriteSheet, 5, this.spriteWidth), "tuft"),
tuftDown: new Layer(getLayer(spriteSheet, 6, this.spriteWidth), "tuft"),
wingsUp: new Layer(getLayer(spriteSheet, 7, this.spriteWidth)),
wingsDown: new Layer(getLayer(spriteSheet, 8, this.spriteWidth)),
happyEye: new Layer(getLayer(spriteSheet, 9, this.spriteWidth)),
base: new Layer(getLayerPixels(spriteSheet, 0, this.spriteWidth)),
down: new Layer(getLayerPixels(spriteSheet, 1, this.spriteWidth)),
heartOne: new Layer(getLayerPixels(spriteSheet, 2, this.spriteWidth)),
heartTwo: new Layer(getLayerPixels(spriteSheet, 3, this.spriteWidth)),
heartThree: new Layer(getLayerPixels(spriteSheet, 4, this.spriteWidth)),
tuftBase: new Layer(getLayerPixels(spriteSheet, 5, this.spriteWidth), "tuft"),
tuftDown: new Layer(getLayerPixels(spriteSheet, 6, this.spriteWidth), "tuft"),
wingsUp: new Layer(getLayerPixels(spriteSheet, 7, this.spriteWidth)),
wingsDown: new Layer(getLayerPixels(spriteSheet, 8, this.spriteWidth)),
happyEye: new Layer(getLayerPixels(spriteSheet, 9, this.spriteWidth)),
};
// Build frames from layers

View File

@@ -193,7 +193,7 @@ export function error() {
* @param {number} width The width of each sprite
* @returns {string[][]}
*/
export function getLayer(spriteSheet, spriteIndex, width) {
export function getLayerPixels(spriteSheet, spriteIndex, width) {
// From an array of a horizontal sprite sheet, get the layer for a specific sprite
const layer = [];
for (let y = 0; y < width; y++) {