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https://github.com/NohamR/Pocket-Bird.git
synced 2026-05-25 12:17:22 +00:00
Rename getLayer
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22
src/birb.js
22
src/birb.js
@@ -1,4 +1,4 @@
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import { Directions, getLayer, getWindowHeight, getFixedWindowHeight } from './shared.js';
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import { Directions, getLayerPixels, getWindowHeight, getFixedWindowHeight } from './shared.js';
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import Layer from './animation/layer.js';
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import Frame from './animation/frame.js';
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import Anim from './animation/anim.js';
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@@ -41,16 +41,16 @@ export class Birb {
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// Build layers from sprite sheet
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this.layers = {
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base: new Layer(getLayer(spriteSheet, 0, this.spriteWidth)),
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down: new Layer(getLayer(spriteSheet, 1, this.spriteWidth)),
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heartOne: new Layer(getLayer(spriteSheet, 2, this.spriteWidth)),
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heartTwo: new Layer(getLayer(spriteSheet, 3, this.spriteWidth)),
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heartThree: new Layer(getLayer(spriteSheet, 4, this.spriteWidth)),
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tuftBase: new Layer(getLayer(spriteSheet, 5, this.spriteWidth), "tuft"),
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tuftDown: new Layer(getLayer(spriteSheet, 6, this.spriteWidth), "tuft"),
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wingsUp: new Layer(getLayer(spriteSheet, 7, this.spriteWidth)),
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wingsDown: new Layer(getLayer(spriteSheet, 8, this.spriteWidth)),
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happyEye: new Layer(getLayer(spriteSheet, 9, this.spriteWidth)),
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base: new Layer(getLayerPixels(spriteSheet, 0, this.spriteWidth)),
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down: new Layer(getLayerPixels(spriteSheet, 1, this.spriteWidth)),
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heartOne: new Layer(getLayerPixels(spriteSheet, 2, this.spriteWidth)),
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heartTwo: new Layer(getLayerPixels(spriteSheet, 3, this.spriteWidth)),
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heartThree: new Layer(getLayerPixels(spriteSheet, 4, this.spriteWidth)),
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tuftBase: new Layer(getLayerPixels(spriteSheet, 5, this.spriteWidth), "tuft"),
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tuftDown: new Layer(getLayerPixels(spriteSheet, 6, this.spriteWidth), "tuft"),
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wingsUp: new Layer(getLayerPixels(spriteSheet, 7, this.spriteWidth)),
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wingsDown: new Layer(getLayerPixels(spriteSheet, 8, this.spriteWidth)),
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happyEye: new Layer(getLayerPixels(spriteSheet, 9, this.spriteWidth)),
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};
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// Build frames from layers
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