mirror of
https://github.com/NohamR/Pocket-Bird.git
synced 2026-05-24 19:59:36 +00:00
Add potential for multiple cheeps
This commit is contained in:
BIN
dist/extension.zip
vendored
BIN
dist/extension.zip
vendored
Binary file not shown.
65
dist/extension/birb.js
vendored
65
dist/extension/birb.js
vendored
@@ -1291,37 +1291,42 @@
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audioContext;
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chirp() {
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if (!this.audioContext) {
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this.audioContext = new AudioContext();
|
||||
const count = Math.floor(1 + Math.random() * 1.5);
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||||
for (let i = 0; i < count; i++) {
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setTimeout(() => {
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||||
if (!this.audioContext) {
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this.audioContext = new AudioContext();
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}
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const TIMES = [0, 0.06, 0.10, 0.15];
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const FREQUENCIES = [2200,
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3500 + Math.random() * 600 * count,
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2100 + Math.random() * 200 * count,
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1600 + Math.random() * 400 * count];
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||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
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||||
const oscillator = this.audioContext.createOscillator();
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oscillator.type = "sine";
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const gain = this.audioContext.createGain();
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oscillator.connect(gain);
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gain.connect(this.audioContext.destination);
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const now = this.audioContext.currentTime;
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for (let i = 0; i < TIMES.length; i++) {
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const time = TIMES[i] + now;
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if (i === 0) {
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oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
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gain.gain.setValueAtTime(VOLUMES[i], time);
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} else {
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oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
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gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
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}
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}
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oscillator.start(now);
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oscillator.stop(now + TIMES[TIMES.length - 1]);
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}, i * 120);
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}
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const TIMES = [0, 0.06, 0.10, 0.15];
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||||
const FREQUENCIES = [2200,
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3500 + Math.random() * 600,
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2100 + Math.random() * 200,
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1600 + Math.random() * 400];
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const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
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const oscillator = this.audioContext.createOscillator();
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oscillator.type = "sine";
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const gain = this.audioContext.createGain();
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oscillator.connect(gain);
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gain.connect(this.audioContext.destination);
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const now = this.audioContext.currentTime;
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for (let i = 0; i < TIMES.length; i++) {
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const time = TIMES[i] + now;
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if (i === 0) {
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oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
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gain.gain.setValueAtTime(VOLUMES[i], time);
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} else {
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oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
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gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
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}
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}
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oscillator.start(now);
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oscillator.stop(now + TIMES[TIMES.length - 1]);
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}
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}
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65
dist/obsidian/main.js
vendored
65
dist/obsidian/main.js
vendored
@@ -1296,37 +1296,42 @@ module.exports = class PocketBird extends Plugin {
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audioContext;
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chirp() {
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if (!this.audioContext) {
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this.audioContext = new AudioContext();
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const count = Math.floor(1 + Math.random() * 1.5);
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for (let i = 0; i < count; i++) {
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setTimeout(() => {
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if (!this.audioContext) {
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this.audioContext = new AudioContext();
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}
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const TIMES = [0, 0.06, 0.10, 0.15];
|
||||
const FREQUENCIES = [2200,
|
||||
3500 + Math.random() * 600 * count,
|
||||
2100 + Math.random() * 200 * count,
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1600 + Math.random() * 400 * count];
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||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
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||||
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||||
const oscillator = this.audioContext.createOscillator();
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oscillator.type = "sine";
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const gain = this.audioContext.createGain();
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oscillator.connect(gain);
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gain.connect(this.audioContext.destination);
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||||
|
||||
const now = this.audioContext.currentTime;
|
||||
for (let i = 0; i < TIMES.length; i++) {
|
||||
const time = TIMES[i] + now;
|
||||
if (i === 0) {
|
||||
oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.setValueAtTime(VOLUMES[i], time);
|
||||
} else {
|
||||
oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
|
||||
}
|
||||
}
|
||||
|
||||
oscillator.start(now);
|
||||
oscillator.stop(now + TIMES[TIMES.length - 1]);
|
||||
}, i * 120);
|
||||
}
|
||||
|
||||
const TIMES = [0, 0.06, 0.10, 0.15];
|
||||
const FREQUENCIES = [2200,
|
||||
3500 + Math.random() * 600,
|
||||
2100 + Math.random() * 200,
|
||||
1600 + Math.random() * 400];
|
||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
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||||
|
||||
const oscillator = this.audioContext.createOscillator();
|
||||
oscillator.type = "sine";
|
||||
const gain = this.audioContext.createGain();
|
||||
oscillator.connect(gain);
|
||||
gain.connect(this.audioContext.destination);
|
||||
|
||||
const now = this.audioContext.currentTime;
|
||||
for (let i = 0; i < TIMES.length; i++) {
|
||||
const time = TIMES[i] + now;
|
||||
if (i === 0) {
|
||||
oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.setValueAtTime(VOLUMES[i], time);
|
||||
} else {
|
||||
oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
|
||||
}
|
||||
}
|
||||
|
||||
oscillator.start(now);
|
||||
oscillator.stop(now + TIMES[TIMES.length - 1]);
|
||||
}
|
||||
}
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||||
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||||
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||||
65
dist/userscript/birb.user.js
vendored
65
dist/userscript/birb.user.js
vendored
@@ -1305,37 +1305,42 @@
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audioContext;
|
||||
|
||||
chirp() {
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = new AudioContext();
|
||||
const count = Math.floor(1 + Math.random() * 1.5);
|
||||
for (let i = 0; i < count; i++) {
|
||||
setTimeout(() => {
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = new AudioContext();
|
||||
}
|
||||
|
||||
const TIMES = [0, 0.06, 0.10, 0.15];
|
||||
const FREQUENCIES = [2200,
|
||||
3500 + Math.random() * 600 * count,
|
||||
2100 + Math.random() * 200 * count,
|
||||
1600 + Math.random() * 400 * count];
|
||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
|
||||
|
||||
const oscillator = this.audioContext.createOscillator();
|
||||
oscillator.type = "sine";
|
||||
const gain = this.audioContext.createGain();
|
||||
oscillator.connect(gain);
|
||||
gain.connect(this.audioContext.destination);
|
||||
|
||||
const now = this.audioContext.currentTime;
|
||||
for (let i = 0; i < TIMES.length; i++) {
|
||||
const time = TIMES[i] + now;
|
||||
if (i === 0) {
|
||||
oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.setValueAtTime(VOLUMES[i], time);
|
||||
} else {
|
||||
oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
|
||||
}
|
||||
}
|
||||
|
||||
oscillator.start(now);
|
||||
oscillator.stop(now + TIMES[TIMES.length - 1]);
|
||||
}, i * 120);
|
||||
}
|
||||
|
||||
const TIMES = [0, 0.06, 0.10, 0.15];
|
||||
const FREQUENCIES = [2200,
|
||||
3500 + Math.random() * 600,
|
||||
2100 + Math.random() * 200,
|
||||
1600 + Math.random() * 400];
|
||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
|
||||
|
||||
const oscillator = this.audioContext.createOscillator();
|
||||
oscillator.type = "sine";
|
||||
const gain = this.audioContext.createGain();
|
||||
oscillator.connect(gain);
|
||||
gain.connect(this.audioContext.destination);
|
||||
|
||||
const now = this.audioContext.currentTime;
|
||||
for (let i = 0; i < TIMES.length; i++) {
|
||||
const time = TIMES[i] + now;
|
||||
if (i === 0) {
|
||||
oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.setValueAtTime(VOLUMES[i], time);
|
||||
} else {
|
||||
oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
|
||||
}
|
||||
}
|
||||
|
||||
oscillator.start(now);
|
||||
oscillator.stop(now + TIMES[TIMES.length - 1]);
|
||||
}
|
||||
}
|
||||
|
||||
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||||
65
dist/web/birb.embed.js
vendored
65
dist/web/birb.embed.js
vendored
@@ -1291,37 +1291,42 @@
|
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audioContext;
|
||||
|
||||
chirp() {
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = new AudioContext();
|
||||
const count = Math.floor(1 + Math.random() * 1.5);
|
||||
for (let i = 0; i < count; i++) {
|
||||
setTimeout(() => {
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = new AudioContext();
|
||||
}
|
||||
|
||||
const TIMES = [0, 0.06, 0.10, 0.15];
|
||||
const FREQUENCIES = [2200,
|
||||
3500 + Math.random() * 600 * count,
|
||||
2100 + Math.random() * 200 * count,
|
||||
1600 + Math.random() * 400 * count];
|
||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
|
||||
|
||||
const oscillator = this.audioContext.createOscillator();
|
||||
oscillator.type = "sine";
|
||||
const gain = this.audioContext.createGain();
|
||||
oscillator.connect(gain);
|
||||
gain.connect(this.audioContext.destination);
|
||||
|
||||
const now = this.audioContext.currentTime;
|
||||
for (let i = 0; i < TIMES.length; i++) {
|
||||
const time = TIMES[i] + now;
|
||||
if (i === 0) {
|
||||
oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.setValueAtTime(VOLUMES[i], time);
|
||||
} else {
|
||||
oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
|
||||
}
|
||||
}
|
||||
|
||||
oscillator.start(now);
|
||||
oscillator.stop(now + TIMES[TIMES.length - 1]);
|
||||
}, i * 120);
|
||||
}
|
||||
|
||||
const TIMES = [0, 0.06, 0.10, 0.15];
|
||||
const FREQUENCIES = [2200,
|
||||
3500 + Math.random() * 600,
|
||||
2100 + Math.random() * 200,
|
||||
1600 + Math.random() * 400];
|
||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
|
||||
|
||||
const oscillator = this.audioContext.createOscillator();
|
||||
oscillator.type = "sine";
|
||||
const gain = this.audioContext.createGain();
|
||||
oscillator.connect(gain);
|
||||
gain.connect(this.audioContext.destination);
|
||||
|
||||
const now = this.audioContext.currentTime;
|
||||
for (let i = 0; i < TIMES.length; i++) {
|
||||
const time = TIMES[i] + now;
|
||||
if (i === 0) {
|
||||
oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.setValueAtTime(VOLUMES[i], time);
|
||||
} else {
|
||||
oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
|
||||
}
|
||||
}
|
||||
|
||||
oscillator.start(now);
|
||||
oscillator.stop(now + TIMES[TIMES.length - 1]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
65
dist/web/birb.js
vendored
65
dist/web/birb.js
vendored
@@ -1291,37 +1291,42 @@
|
||||
audioContext;
|
||||
|
||||
chirp() {
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = new AudioContext();
|
||||
const count = Math.floor(1 + Math.random() * 1.5);
|
||||
for (let i = 0; i < count; i++) {
|
||||
setTimeout(() => {
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = new AudioContext();
|
||||
}
|
||||
|
||||
const TIMES = [0, 0.06, 0.10, 0.15];
|
||||
const FREQUENCIES = [2200,
|
||||
3500 + Math.random() * 600 * count,
|
||||
2100 + Math.random() * 200 * count,
|
||||
1600 + Math.random() * 400 * count];
|
||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
|
||||
|
||||
const oscillator = this.audioContext.createOscillator();
|
||||
oscillator.type = "sine";
|
||||
const gain = this.audioContext.createGain();
|
||||
oscillator.connect(gain);
|
||||
gain.connect(this.audioContext.destination);
|
||||
|
||||
const now = this.audioContext.currentTime;
|
||||
for (let i = 0; i < TIMES.length; i++) {
|
||||
const time = TIMES[i] + now;
|
||||
if (i === 0) {
|
||||
oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.setValueAtTime(VOLUMES[i], time);
|
||||
} else {
|
||||
oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
|
||||
}
|
||||
}
|
||||
|
||||
oscillator.start(now);
|
||||
oscillator.stop(now + TIMES[TIMES.length - 1]);
|
||||
}, i * 120);
|
||||
}
|
||||
|
||||
const TIMES = [0, 0.06, 0.10, 0.15];
|
||||
const FREQUENCIES = [2200,
|
||||
3500 + Math.random() * 600,
|
||||
2100 + Math.random() * 200,
|
||||
1600 + Math.random() * 400];
|
||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
|
||||
|
||||
const oscillator = this.audioContext.createOscillator();
|
||||
oscillator.type = "sine";
|
||||
const gain = this.audioContext.createGain();
|
||||
oscillator.connect(gain);
|
||||
gain.connect(this.audioContext.destination);
|
||||
|
||||
const now = this.audioContext.currentTime;
|
||||
for (let i = 0; i < TIMES.length; i++) {
|
||||
const time = TIMES[i] + now;
|
||||
if (i === 0) {
|
||||
oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.setValueAtTime(VOLUMES[i], time);
|
||||
} else {
|
||||
oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
|
||||
}
|
||||
}
|
||||
|
||||
oscillator.start(now);
|
||||
oscillator.stop(now + TIMES[TIMES.length - 1]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
65
src/sound.js
65
src/sound.js
@@ -8,36 +8,41 @@ export class Birdsong {
|
||||
audioContext;
|
||||
|
||||
chirp() {
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = new AudioContext();
|
||||
const count = Math.floor(1 + Math.random() * 1.5);
|
||||
for (let i = 0; i < count; i++) {
|
||||
setTimeout(() => {
|
||||
if (!this.audioContext) {
|
||||
this.audioContext = new AudioContext();
|
||||
}
|
||||
|
||||
const TIMES = [0, 0.06, 0.10, 0.15];
|
||||
const FREQUENCIES = [2200,
|
||||
3500 + Math.random() * 600 * count,
|
||||
2100 + Math.random() * 200 * count,
|
||||
1600 + Math.random() * 400 * count];
|
||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
|
||||
|
||||
const oscillator = this.audioContext.createOscillator();
|
||||
oscillator.type = "sine";
|
||||
const gain = this.audioContext.createGain();
|
||||
oscillator.connect(gain);
|
||||
gain.connect(this.audioContext.destination);
|
||||
|
||||
const now = this.audioContext.currentTime;
|
||||
for (let i = 0; i < TIMES.length; i++) {
|
||||
const time = TIMES[i] + now;
|
||||
if (i === 0) {
|
||||
oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.setValueAtTime(VOLUMES[i], time);
|
||||
} else {
|
||||
oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
|
||||
}
|
||||
}
|
||||
|
||||
oscillator.start(now);
|
||||
oscillator.stop(now + TIMES[TIMES.length - 1]);
|
||||
}, i * 120);
|
||||
}
|
||||
|
||||
const TIMES = [0, 0.06, 0.10, 0.15];
|
||||
const FREQUENCIES = [2200,
|
||||
3500 + Math.random() * 600,
|
||||
2100 + Math.random() * 200,
|
||||
1600 + Math.random() * 400];
|
||||
const VOLUMES = [0.0001, 0.2, 0.2, 0.0001];
|
||||
|
||||
const oscillator = this.audioContext.createOscillator();
|
||||
oscillator.type = "sine";
|
||||
const gain = this.audioContext.createGain();
|
||||
oscillator.connect(gain);
|
||||
gain.connect(this.audioContext.destination);
|
||||
|
||||
const now = this.audioContext.currentTime;
|
||||
for (let i = 0; i < TIMES.length; i++) {
|
||||
const time = TIMES[i] + now;
|
||||
if (i === 0) {
|
||||
oscillator.frequency.setValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.setValueAtTime(VOLUMES[i], time);
|
||||
} else {
|
||||
oscillator.frequency.exponentialRampToValueAtTime(FREQUENCIES[i], time);
|
||||
gain.gain.exponentialRampToValueAtTime(VOLUMES[i], time);
|
||||
}
|
||||
}
|
||||
|
||||
oscillator.start(now);
|
||||
oscillator.stop(now + TIMES[TIMES.length - 1]);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user