Files
Pocket-Bird/birb.js
2024-12-13 19:26:05 -05:00

277 lines
6.2 KiB
JavaScript

// ==UserScript==
// @name birb
// @namespace https://idreesinc.com
// @version 2024-12-12
// @description birb
// @author Idrees
// @match *://*/*
// @grant none
// ==/UserScript==
// @ts-check
class Frame {
/**
* @param {number[][]} pixels
*/
constructor(pixels) {
this.pixels = pixels;
}
/**
* @param {CanvasRenderingContext2D} ctx
* @param {number} direction
*/
draw(ctx, direction) {
for (let y = 0; y < this.pixels.length; y++) {
const row = this.pixels[y];
for (let x = 0; x < this.pixels[y].length; x++) {
const cell = direction === Directions.LEFT ? row[x] : row[this.pixels[y].length - x - 1];
ctx.fillStyle = colors[cell];
ctx.fillRect(x * CANVAS_PIXEL_SIZE, y * CANVAS_PIXEL_SIZE, CANVAS_PIXEL_SIZE, CANVAS_PIXEL_SIZE);
};
};
}
}
class Anim {
/**
* @param {Frame[]} frames
* @param {number[]} durations
* @param {boolean} loop
*/
constructor(frames, durations, loop = true) {
this.frames = frames;
this.durations = durations;
this.loop = loop;
}
getAnimationDuration() {
return this.durations.reduce((a, b) => a + b, 0);
}
/**
* @param {CanvasRenderingContext2D} ctx
* @param {number} direction
* @param {number} timeStart The start time of the animation in milliseconds
* @returns {boolean} Whether the animation is complete
*/
draw(ctx, direction, timeStart) {
let time = Date.now() - timeStart;
const duration = this.getAnimationDuration();
if (this.loop) {
time %= duration;
}
let totalDuration = 0;
for (let i = 0; i < this.durations.length; i++) {
totalDuration += this.durations[i];
if (time < totalDuration) {
this.frames[i].draw(ctx, direction);
return false;
}
}
// Draw the last frame if the animation is complete
this.frames[this.frames.length - 1].draw(ctx, direction);
return true;
}
}
const sharedFrames = {
base: new Frame([
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 3, 4, 4, 4, 0, 0, 0, 0, 0, 0],
[0, 2, 3, 1, 4, 4, 5, 5, 0, 0, 0, 0],
[0, 0, 3, 3, 4, 5, 5, 5, 5, 5, 0, 0],
[0, 0, 0, 3, 3, 2, 5, 5, 5, 0, 0, 0],
[0, 0, 0, 3, 3, 3, 2, 2, 2, 0, 0, 0],
[0, 0, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0],
[0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0]
]),
headDown: new Frame([
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 3, 4, 4, 4, 5, 5, 0, 0, 0, 0],
[0, 2, 3, 1, 4, 5, 5, 5, 5, 5, 0, 0],
[0, 0, 3, 3, 3, 2, 5, 5, 5, 0, 0, 0],
[0, 0, 0, 3, 3, 3, 2, 2, 2, 0, 0, 0],
[0, 0, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0],
[0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0]
]),
wingsUp: new Frame([
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 4, 4, 0, 0, 5, 5, 5, 0, 0],
[0, 0, 3, 4, 4, 4, 5, 5, 5, 5, 0, 0],
[0, 2, 3, 1, 4, 5, 5, 5, 5, 0, 0, 0],
[0, 0, 3, 3, 3, 2, 5, 5, 2, 0, 0, 0],
[0, 0, 0, 3, 3, 3, 2, 2, 3, 0, 0, 0],
[0, 0, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0],
[0, 0, 0, 0, 2, 1, 0, 0, 0, 0, 0, 0]
]),
};
const Animations = {
STILL: new Anim([sharedFrames.base], [1000]),
IDLE: new Anim([
sharedFrames.base,
sharedFrames.headDown
], [
750,
250
]),
FLYING: new Anim([
sharedFrames.headDown,
sharedFrames.wingsUp
], [
100,
100
]),
};
const colors = {
0: "transparent",
1: "#000000",
2: "#5f5f5f",
3: "#cecece",
4: "#ffffff",
5: "#d39d83",
};
// Number of pixels per unit
const CANVAS_PIXEL_SIZE = 6;
const WINDOW_PIXEL_SIZE = CANVAS_PIXEL_SIZE / 2;
const styles = `
canvas {
image-rendering: pixelated;
position: fixed;
bottom: 0;
filter: drop-shadow(0px 0px 2px rgba(0, 0, 0, 0.25));
transform: scale(0.5);
transform-origin: bottom;
}
`;
const styleElement = document.createElement("style");
styleElement.innerHTML = styles;
document.head.appendChild(styleElement);
// Insert a canvas element into the body with the same dimensions as the 2D array
const canvas = document.createElement("canvas");
canvas.width = sharedFrames.base.pixels[0].length * CANVAS_PIXEL_SIZE;
canvas.height = sharedFrames.base.pixels.length * CANVAS_PIXEL_SIZE;
document.body.appendChild(canvas);
/** @type {CanvasRenderingContext2D} */
// @ts-ignore
const ctx = canvas.getContext("2d");
const Directions = {
LEFT: -1,
RIGHT: 1,
};
const States = {
IDLE: "idle",
HOP: "hop",
};
const HOP_HEIGHT = CANVAS_PIXEL_SIZE * 3;
const MAX_HOP_TICKS = 24;
let direction = Directions.RIGHT;
let state = States.IDLE;
let ticks = 0;
let hopTicks = 0;
let animStart = Date.now();
let currentAnimation = Animations.IDLE;
let modY = 0;
let modX = 0;
function update() {
ticks++;
modY = 0;
if (state === States.IDLE) {
if (Math.random() < 0.0025) {
hop();
}
} else if (state === States.HOP) {
hopTicks++;
if (hopTicks >= MAX_HOP_TICKS) {
state = States.IDLE;
hopTicks = 0;
setAnimation(Animations.IDLE);
}
modX += 1.4 * direction;
modY = Math.sin(hopTicks / MAX_HOP_TICKS * Math.PI) * HOP_HEIGHT;
}
}
setInterval(update, 1000 / 60);
function draw() {
requestAnimationFrame(draw);
// Clear the canvas
ctx.clearRect(0, 0, canvas.width, canvas.height);
// Draw the bird
currentAnimation.draw(ctx, direction, animStart);
// Update position
setX(modX);
setY(roundToPixel(modY));
}
draw();
function hop() {
if (state === States.IDLE) {
state = States.HOP;
setAnimation(Animations.FLYING);
hopTicks = 0;
}
}
canvas.addEventListener("click", () => {
hop();
});
/**
* Set the current animation and reset the animation timer
* @param {Anim} animation
*/
function setAnimation(animation) {
currentAnimation = animation;
animStart = Date.now();
}
/**
* @param {number} value
*/
function roundToPixel(value) {
return Math.round(value / WINDOW_PIXEL_SIZE) * WINDOW_PIXEL_SIZE;
}
/**
* @param {number} x
*/
function setX(x) {
canvas.style.left = `${x}px`;
}
/**
* @param {number} y
*/
function setY(y) {
canvas.style.bottom = `${y}px`;
}