mirror of
https://github.com/NohamR/RMHook-Win.git
synced 2026-05-25 12:27:12 +00:00
483 lines
22 KiB
C++
483 lines
22 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// Copyright (C) 2013 Olivier Goffart <ogoffart@woboq.com>
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#ifndef QOBJECTDEFS_H
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#error Do not include qobjectdefs_impl.h directly
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#include <QtCore/qnamespace.h>
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#endif
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#if 0
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#pragma qt_sync_skip_header_check
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#pragma qt_sync_stop_processing
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#endif
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#include <memory>
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QT_BEGIN_NAMESPACE
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class QObject;
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class QObjectPrivate;
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namespace QtPrivate {
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template <typename T> struct RemoveRef { typedef T Type; };
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template <typename T> struct RemoveRef<T&> { typedef T Type; };
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template <typename T> struct RemoveConstRef { typedef T Type; };
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template <typename T> struct RemoveConstRef<const T&> { typedef T Type; };
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/*
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The following List classes are used to help to handle the list of arguments.
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It follow the same principles as the lisp lists.
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List_Left<L,N> take a list and a number as a parameter and returns (via the Value typedef,
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the list composed of the first N element of the list
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*/
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// With variadic template, lists are represented using a variadic template argument instead of the lisp way
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template <typename...> struct List {};
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template <typename Head, typename... Tail> struct List<Head, Tail...> { typedef Head Car; typedef List<Tail...> Cdr; };
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template <typename, typename> struct List_Append;
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template <typename... L1, typename...L2> struct List_Append<List<L1...>, List<L2...>> { typedef List<L1..., L2...> Value; };
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template <typename L, int N> struct List_Left {
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typedef typename List_Append<List<typename L::Car>,typename List_Left<typename L::Cdr, N - 1>::Value>::Value Value;
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};
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template <typename L> struct List_Left<L, 0> { typedef List<> Value; };
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// List_Select<L,N> returns (via typedef Value) the Nth element of the list L
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template <typename L, int N> struct List_Select { typedef typename List_Select<typename L::Cdr, N - 1>::Value Value; };
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template <typename L> struct List_Select<L,0> { typedef typename L::Car Value; };
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/*
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trick to set the return value of a slot that works even if the signal or the slot returns void
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to be used like function(), ApplyReturnValue<ReturnType>(&return_value)
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if function() returns a value, the operator,(T, ApplyReturnValue<ReturnType>) is called, but if it
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returns void, the builtin one is used without an error.
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*/
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template <typename T>
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struct ApplyReturnValue {
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void *data;
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explicit ApplyReturnValue(void *data_) : data(data_) {}
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};
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template<typename T, typename U>
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void operator,(T &&value, const ApplyReturnValue<U> &container) {
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if (container.data)
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*reinterpret_cast<U *>(container.data) = std::forward<T>(value);
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}
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template<typename T>
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void operator,(T, const ApplyReturnValue<void> &) {}
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/*
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The FunctionPointer<Func> struct is a type trait for function pointer.
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- ArgumentCount is the number of argument, or -1 if it is unknown
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- the Object typedef is the Object of a pointer to member function
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- the Arguments typedef is the list of argument (in a QtPrivate::List)
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- the Function typedef is an alias to the template parameter Func
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- the call<Args, R>(f,o,args) method is used to call that slot
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Args is the list of argument of the signal
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R is the return type of the signal
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f is the function pointer
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o is the receiver object
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and args is the array of pointer to arguments, as used in qt_metacall
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The Functor<Func,N> struct is the helper to call a functor of N argument.
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its call function is the same as the FunctionPointer::call function.
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*/
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template<class T> using InvokeGenSeq = typename T::Type;
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template<int...> struct IndexesList { using Type = IndexesList; };
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template<int N, class S1, class S2> struct ConcatSeqImpl;
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template<int N, int... I1, int... I2>
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struct ConcatSeqImpl<N, IndexesList<I1...>, IndexesList<I2...>>
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: IndexesList<I1..., (N + I2)...>{};
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template<int N, class S1, class S2>
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using ConcatSeq = InvokeGenSeq<ConcatSeqImpl<N, S1, S2>>;
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template<int N> struct GenSeq;
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template<int N> using makeIndexSequence = InvokeGenSeq<GenSeq<N>>;
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template<int N>
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struct GenSeq : ConcatSeq<N/2, makeIndexSequence<N/2>, makeIndexSequence<N - N/2>>{};
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template<> struct GenSeq<0> : IndexesList<>{};
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template<> struct GenSeq<1> : IndexesList<0>{};
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template<int N>
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struct Indexes { using Value = makeIndexSequence<N>; };
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template<typename Func> struct FunctionPointer { enum {ArgumentCount = -1, IsPointerToMemberFunction = false}; };
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template<typename ObjPrivate> inline void assertObjectType(QObjectPrivate *d);
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template<typename Obj> inline void assertObjectType(QObject *o)
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{
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// ensure all three compile
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[[maybe_unused]] auto staticcast = [](QObject *obj) { return static_cast<Obj *>(obj); };
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[[maybe_unused]] auto qobjcast = [](QObject *obj) { return Obj::staticMetaObject.cast(obj); };
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#ifdef __cpp_rtti
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[[maybe_unused]] auto dyncast = [](QObject *obj) { return dynamic_cast<Obj *>(obj); };
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auto cast = dyncast;
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#else
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auto cast = qobjcast;
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#endif
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Q_ASSERT_X(cast(o), Obj::staticMetaObject.className(),
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"Called object is not of the correct type (class destructor may have already run)");
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}
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template <typename, typename, typename, typename> struct FunctorCall;
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template <int... II, typename... SignalArgs, typename R, typename Function>
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struct FunctorCall<IndexesList<II...>, List<SignalArgs...>, R, Function> {
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static void call(Function &f, void **arg) {
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f((*reinterpret_cast<typename RemoveRef<SignalArgs>::Type *>(arg[II+1]))...), ApplyReturnValue<R>(arg[0]);
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}
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};
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template <int... II, typename... SignalArgs, typename R, typename... SlotArgs, typename SlotRet, class Obj>
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struct FunctorCall<IndexesList<II...>, List<SignalArgs...>, R, SlotRet (Obj::*)(SlotArgs...)> {
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static void call(SlotRet (Obj::*f)(SlotArgs...), Obj *o, void **arg)
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{
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assertObjectType<Obj>(o);
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(o->*f)((*reinterpret_cast<typename RemoveRef<SignalArgs>::Type *>(arg[II+1]))...), ApplyReturnValue<R>(arg[0]);
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}
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};
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template <int... II, typename... SignalArgs, typename R, typename... SlotArgs, typename SlotRet, class Obj>
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struct FunctorCall<IndexesList<II...>, List<SignalArgs...>, R, SlotRet (Obj::*)(SlotArgs...) const> {
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static void call(SlotRet (Obj::*f)(SlotArgs...) const, Obj *o, void **arg)
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{
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assertObjectType<Obj>(o);
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(o->*f)((*reinterpret_cast<typename RemoveRef<SignalArgs>::Type *>(arg[II+1]))...), ApplyReturnValue<R>(arg[0]);
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}
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};
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template <int... II, typename... SignalArgs, typename R, typename... SlotArgs, typename SlotRet, class Obj>
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struct FunctorCall<IndexesList<II...>, List<SignalArgs...>, R, SlotRet (Obj::*)(SlotArgs...) noexcept> {
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static void call(SlotRet (Obj::*f)(SlotArgs...) noexcept, Obj *o, void **arg)
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{
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assertObjectType<Obj>(o);
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(o->*f)((*reinterpret_cast<typename RemoveRef<SignalArgs>::Type *>(arg[II+1]))...), ApplyReturnValue<R>(arg[0]);
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}
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};
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template <int... II, typename... SignalArgs, typename R, typename... SlotArgs, typename SlotRet, class Obj>
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struct FunctorCall<IndexesList<II...>, List<SignalArgs...>, R, SlotRet (Obj::*)(SlotArgs...) const noexcept> {
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static void call(SlotRet (Obj::*f)(SlotArgs...) const noexcept, Obj *o, void **arg)
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{
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assertObjectType<Obj>(o);
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(o->*f)((*reinterpret_cast<typename RemoveRef<SignalArgs>::Type *>(arg[II+1]))...), ApplyReturnValue<R>(arg[0]);
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}
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};
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template<class Obj, typename Ret, typename... Args> struct FunctionPointer<Ret (Obj::*) (Args...)>
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{
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typedef Obj Object;
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typedef List<Args...> Arguments;
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typedef Ret ReturnType;
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typedef Ret (Obj::*Function) (Args...);
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enum {ArgumentCount = sizeof...(Args), IsPointerToMemberFunction = true};
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template <typename SignalArgs, typename R>
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static void call(Function f, Obj *o, void **arg) {
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FunctorCall<typename Indexes<ArgumentCount>::Value, SignalArgs, R, Function>::call(f, o, arg);
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}
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};
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template<class Obj, typename Ret, typename... Args> struct FunctionPointer<Ret (Obj::*) (Args...) const>
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{
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typedef Obj Object;
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typedef List<Args...> Arguments;
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typedef Ret ReturnType;
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typedef Ret (Obj::*Function) (Args...) const;
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enum {ArgumentCount = sizeof...(Args), IsPointerToMemberFunction = true};
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template <typename SignalArgs, typename R>
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static void call(Function f, Obj *o, void **arg) {
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FunctorCall<typename Indexes<ArgumentCount>::Value, SignalArgs, R, Function>::call(f, o, arg);
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}
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};
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template<typename Ret, typename... Args> struct FunctionPointer<Ret (*) (Args...)>
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{
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typedef List<Args...> Arguments;
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typedef Ret ReturnType;
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typedef Ret (*Function) (Args...);
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enum {ArgumentCount = sizeof...(Args), IsPointerToMemberFunction = false};
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template <typename SignalArgs, typename R>
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static void call(Function f, void *, void **arg) {
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FunctorCall<typename Indexes<ArgumentCount>::Value, SignalArgs, R, Function>::call(f, arg);
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}
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};
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template<class Obj, typename Ret, typename... Args> struct FunctionPointer<Ret (Obj::*) (Args...) noexcept>
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{
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typedef Obj Object;
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typedef List<Args...> Arguments;
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typedef Ret ReturnType;
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typedef Ret (Obj::*Function) (Args...) noexcept;
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enum {ArgumentCount = sizeof...(Args), IsPointerToMemberFunction = true};
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template <typename SignalArgs, typename R>
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static void call(Function f, Obj *o, void **arg) {
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FunctorCall<typename Indexes<ArgumentCount>::Value, SignalArgs, R, Function>::call(f, o, arg);
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}
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};
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template<class Obj, typename Ret, typename... Args> struct FunctionPointer<Ret (Obj::*) (Args...) const noexcept>
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{
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typedef Obj Object;
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typedef List<Args...> Arguments;
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typedef Ret ReturnType;
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typedef Ret (Obj::*Function) (Args...) const noexcept;
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enum {ArgumentCount = sizeof...(Args), IsPointerToMemberFunction = true};
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template <typename SignalArgs, typename R>
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static void call(Function f, Obj *o, void **arg) {
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FunctorCall<typename Indexes<ArgumentCount>::Value, SignalArgs, R, Function>::call(f, o, arg);
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}
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};
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template<typename Ret, typename... Args> struct FunctionPointer<Ret (*) (Args...) noexcept>
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{
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typedef List<Args...> Arguments;
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typedef Ret ReturnType;
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typedef Ret (*Function) (Args...) noexcept;
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enum {ArgumentCount = sizeof...(Args), IsPointerToMemberFunction = false};
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template <typename SignalArgs, typename R>
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static void call(Function f, void *, void **arg) {
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FunctorCall<typename Indexes<ArgumentCount>::Value, SignalArgs, R, Function>::call(f, arg);
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}
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};
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template<typename Function, int N> struct Functor
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{
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template <typename SignalArgs, typename R>
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static void call(Function &f, void *, void **arg) {
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FunctorCall<typename Indexes<N>::Value, SignalArgs, R, Function>::call(f, arg);
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}
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};
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// Traits to detect if there is a conversion between two types,
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// and that conversion does not include a narrowing conversion.
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template <typename T>
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struct NarrowingDetector { T t[1]; }; // from P0608
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template <typename From, typename To, typename Enable = void>
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struct IsConvertibleWithoutNarrowing : std::false_type {};
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template <typename From, typename To>
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struct IsConvertibleWithoutNarrowing<From, To,
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std::void_t< decltype( NarrowingDetector<To>{ {std::declval<From>()} } ) >
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> : std::true_type {};
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// Check for the actual arguments. If they are exactly the same,
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// then don't bother checking for narrowing; as a by-product,
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// this solves the problem of incomplete types (which must be supported,
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// or they would error out in the trait above).
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template <typename From, typename To, typename Enable = void>
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struct AreArgumentsConvertibleWithoutNarrowingBase : std::false_type {};
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template <typename From, typename To>
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struct AreArgumentsConvertibleWithoutNarrowingBase<From, To,
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std::enable_if_t<
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std::disjunction_v<std::is_same<From, To>, IsConvertibleWithoutNarrowing<From, To>>
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>
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> : std::true_type {};
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/*
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Logic that check if the arguments of the slot matches the argument of the signal.
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To be used like this:
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static_assert(CheckCompatibleArguments<FunctionPointer<Signal>::Arguments, FunctionPointer<Slot>::Arguments>::value)
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*/
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template<typename A1, typename A2> struct AreArgumentsCompatible {
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static int test(const typename RemoveRef<A2>::Type&);
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static char test(...);
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static const typename RemoveRef<A1>::Type &dummy();
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enum { value = sizeof(test(dummy())) == sizeof(int) };
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#ifdef QT_NO_NARROWING_CONVERSIONS_IN_CONNECT
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using AreArgumentsConvertibleWithoutNarrowing = AreArgumentsConvertibleWithoutNarrowingBase<std::decay_t<A1>, std::decay_t<A2>>;
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static_assert(AreArgumentsConvertibleWithoutNarrowing::value, "Signal and slot arguments are not compatible (narrowing)");
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#endif
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};
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template<typename A1, typename A2> struct AreArgumentsCompatible<A1, A2&> { enum { value = false }; };
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template<typename A> struct AreArgumentsCompatible<A&, A&> { enum { value = true }; };
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// void as a return value
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template<typename A> struct AreArgumentsCompatible<void, A> { enum { value = true }; };
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template<typename A> struct AreArgumentsCompatible<A, void> { enum { value = true }; };
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template<> struct AreArgumentsCompatible<void, void> { enum { value = true }; };
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template <typename List1, typename List2> struct CheckCompatibleArguments { enum { value = false }; };
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template <> struct CheckCompatibleArguments<List<>, List<>> { enum { value = true }; };
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template <typename List1> struct CheckCompatibleArguments<List1, List<>> { enum { value = true }; };
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template <typename Arg1, typename Arg2, typename... Tail1, typename... Tail2>
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struct CheckCompatibleArguments<List<Arg1, Tail1...>, List<Arg2, Tail2...>>
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{
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enum { value = AreArgumentsCompatible<typename RemoveConstRef<Arg1>::Type, typename RemoveConstRef<Arg2>::Type>::value
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&& CheckCompatibleArguments<List<Tail1...>, List<Tail2...>>::value };
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};
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/*
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Find the maximum number of arguments a functor object can take and be still compatible with
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the arguments from the signal.
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Value is the number of arguments, or -1 if nothing matches.
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*/
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template <typename Functor, typename ArgList> struct ComputeFunctorArgumentCount;
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template <typename Functor, typename ArgList, bool Done> struct ComputeFunctorArgumentCountHelper
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{ enum { Value = -1 }; };
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template <typename Functor, typename First, typename... ArgList>
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struct ComputeFunctorArgumentCountHelper<Functor, List<First, ArgList...>, false>
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: ComputeFunctorArgumentCount<Functor,
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typename List_Left<List<First, ArgList...>, sizeof...(ArgList)>::Value> {};
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template <typename Functor, typename... ArgList> struct ComputeFunctorArgumentCount<Functor, List<ArgList...>>
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{
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template <typename D> static D dummy();
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template <typename F> static auto test(F f) -> decltype(((f.operator()((dummy<ArgList>())...)), int()));
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static char test(...);
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enum {
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Ok = sizeof(test(dummy<Functor>())) == sizeof(int),
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Value = Ok ? int(sizeof...(ArgList)) : int(ComputeFunctorArgumentCountHelper<Functor, List<ArgList...>, Ok>::Value)
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};
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};
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/* get the return type of a functor, given the signal argument list */
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template <typename Functor, typename ArgList> struct FunctorReturnType;
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template <typename Functor, typename ... ArgList> struct FunctorReturnType<Functor, List<ArgList...>> {
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template <typename D> static D dummy();
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typedef decltype(dummy<Functor>().operator()((dummy<ArgList>())...)) Value;
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};
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// internal base class (interface) containing functions required to call a slot managed by a pointer to function.
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class QSlotObjectBase {
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QAtomicInt m_ref;
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// don't use virtual functions here; we don't want the
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// compiler to create tons of per-polymorphic-class stuff that
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// we'll never need. We just use one function pointer, and the
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// Operations enum below to distinguish requests
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typedef void (*ImplFn)(int which, QSlotObjectBase* this_, QObject *receiver, void **args, bool *ret);
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const ImplFn m_impl;
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protected:
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// The operations that can be requested by calls to m_impl,
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// see the member functions that call m_impl below for details
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enum Operation {
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Destroy,
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Call,
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Compare,
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NumOperations
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};
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public:
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explicit QSlotObjectBase(ImplFn fn) : m_ref(1), m_impl(fn) {}
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// A custom deleter compatible with std protocols (op()()) we well as
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// the legacy QScopedPointer protocol (cleanup()).
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struct Deleter {
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void operator()(QSlotObjectBase *p) const noexcept
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{ if (p) p->destroyIfLastRef(); }
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// for the non-standard QScopedPointer protocol:
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static void cleanup(QSlotObjectBase *p) noexcept { Deleter{}(p); }
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};
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bool ref() noexcept { return m_ref.ref(); }
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inline void destroyIfLastRef() noexcept
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{ if (!m_ref.deref()) m_impl(Destroy, this, nullptr, nullptr, nullptr); }
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inline bool compare(void **a) { bool ret = false; m_impl(Compare, this, nullptr, a, &ret); return ret; }
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inline void call(QObject *r, void **a) { m_impl(Call, this, r, a, nullptr); }
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bool isImpl(ImplFn f) const { return m_impl == f; }
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protected:
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~QSlotObjectBase() {}
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private:
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Q_DISABLE_COPY_MOVE(QSlotObjectBase)
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};
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using SlotObjUniquePtr = std::unique_ptr<QSlotObjectBase,
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QSlotObjectBase::Deleter>;
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inline SlotObjUniquePtr copy(const SlotObjUniquePtr &other) noexcept
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{
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if (other)
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other->ref();
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return SlotObjUniquePtr{other.get()};
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}
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class SlotObjSharedPtr {
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SlotObjUniquePtr obj;
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public:
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Q_IMPLICIT SlotObjSharedPtr() noexcept = default;
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Q_IMPLICIT SlotObjSharedPtr(std::nullptr_t) noexcept : SlotObjSharedPtr() {}
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explicit SlotObjSharedPtr(SlotObjUniquePtr o)
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: obj(std::move(o))
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{
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// does NOT ref() (takes unique_ptr by value)
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// (that's why (QSlotObjectBase*) ctor doesn't exisit: don't know whether that one _should_)
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}
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SlotObjSharedPtr(const SlotObjSharedPtr &other) noexcept
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: obj{copy(other.obj)} {}
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SlotObjSharedPtr &operator=(const SlotObjSharedPtr &other) noexcept
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{ auto copy = other; swap(copy); return *this; }
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SlotObjSharedPtr(SlotObjSharedPtr &&other) noexcept = default;
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SlotObjSharedPtr &operator=(SlotObjSharedPtr &&other) noexcept = default;
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~SlotObjSharedPtr() = default;
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void swap(SlotObjSharedPtr &other) noexcept { obj.swap(other.obj); }
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auto get() const noexcept { return obj.get(); }
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auto operator->() const noexcept { return get(); }
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explicit operator bool() const noexcept { return bool(obj); }
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};
|
|
|
|
// implementation of QSlotObjectBase for which the slot is a pointer to member function of a QObject
|
|
// Args and R are the List of arguments and the return type of the signal to which the slot is connected.
|
|
template<typename Func, typename Args, typename R> class QSlotObject : public QSlotObjectBase
|
|
{
|
|
typedef QtPrivate::FunctionPointer<Func> FuncType;
|
|
Func function;
|
|
static void impl(int which, QSlotObjectBase *this_, QObject *r, void **a, bool *ret)
|
|
{
|
|
switch (which) {
|
|
case Destroy:
|
|
delete static_cast<QSlotObject*>(this_);
|
|
break;
|
|
case Call:
|
|
FuncType::template call<Args, R>(static_cast<QSlotObject*>(this_)->function, static_cast<typename FuncType::Object *>(r), a);
|
|
break;
|
|
case Compare:
|
|
*ret = *reinterpret_cast<Func *>(a) == static_cast<QSlotObject*>(this_)->function;
|
|
break;
|
|
case NumOperations: ;
|
|
}
|
|
}
|
|
public:
|
|
explicit QSlotObject(Func f) : QSlotObjectBase(&impl), function(f) {}
|
|
};
|
|
// implementation of QSlotObjectBase for which the slot is a functor (or lambda)
|
|
// N is the number of arguments
|
|
// Args and R are the List of arguments and the return type of the signal to which the slot is connected.
|
|
template<typename Func, int N, typename Args, typename R> class QFunctorSlotObject : public QSlotObjectBase
|
|
{
|
|
typedef QtPrivate::Functor<Func, N> FuncType;
|
|
Func function;
|
|
static void impl(int which, QSlotObjectBase *this_, QObject *r, void **a, bool *ret)
|
|
{
|
|
switch (which) {
|
|
case Destroy:
|
|
delete static_cast<QFunctorSlotObject*>(this_);
|
|
break;
|
|
case Call:
|
|
FuncType::template call<Args, R>(static_cast<QFunctorSlotObject*>(this_)->function, r, a);
|
|
break;
|
|
case Compare: // not implemented
|
|
case NumOperations:
|
|
Q_UNUSED(ret);
|
|
}
|
|
}
|
|
public:
|
|
explicit QFunctorSlotObject(Func f) : QSlotObjectBase(&impl), function(std::move(f)) {}
|
|
};
|
|
|
|
// typedefs for readability for when there are no parameters
|
|
template <typename Func>
|
|
using QSlotObjectWithNoArgs = QSlotObject<Func,
|
|
QtPrivate::List<>,
|
|
typename QtPrivate::FunctionPointer<Func>::ReturnType>;
|
|
|
|
template <typename Func, typename R>
|
|
using QFunctorSlotObjectWithNoArgs = QFunctorSlotObject<Func, 0, QtPrivate::List<>, R>;
|
|
|
|
template <typename Func>
|
|
using QFunctorSlotObjectWithNoArgsImplicitReturn = QFunctorSlotObjectWithNoArgs<Func, typename QtPrivate::FunctionPointer<Func>::ReturnType>;
|
|
}
|
|
|
|
QT_END_NAMESPACE
|
|
|