Files
archived-Pocket-Bird/src/animation/frame.js
2026-01-19 21:06:27 -05:00

83 lines
2.5 KiB
JavaScript

import { Directions } from '../shared.js';
import { PALETTE, BirdType } from './sprites.js';
import Layer, { TAG } from './layer.js';
class Frame {
/** @type {{ [tag: string]: string[][] }} */
#pixelsByTag = {};
/**
* @param {Layer[]} layers
*/
constructor(layers) {
/** @type {Set<string>} */
let tags = new Set();
for (let layer of layers) {
tags.add(layer.tag);
}
tags.add(TAG.DEFAULT);
for (let tag of tags) {
let maxHeight = layers.reduce((max, layer) => Math.max(max, layer.pixels.length), 0);
if (layers[0].tag !== TAG.DEFAULT) {
throw new Error("First layer must have the 'default' tag");
}
this.pixels = layers[0].pixels.map(row => row.slice());
// Pad from top with transparent pixels
while (this.pixels.length < maxHeight) {
this.pixels.unshift(new Array(this.pixels[0].length).fill(PALETTE.TRANSPARENT));
}
// Combine layers
for (let i = 1; i < layers.length; i++) {
if (layers[i].tag === TAG.DEFAULT || layers[i].tag === tag) {
let layerPixels = layers[i].pixels;
let topMargin = maxHeight - layerPixels.length;
for (let y = 0; y < layerPixels.length; y++) {
for (let x = 0; x < layerPixels[y].length; x++) {
this.pixels[y + topMargin][x] = layerPixels[y][x] !== PALETTE.TRANSPARENT ? layerPixels[y][x] : this.pixels[y + topMargin][x];
}
}
}
}
this.#pixelsByTag[tag] = this.pixels.map(row => row.slice());
}
}
/**
* @param {string[]} [tags]
* @returns {string[][]}
*/
getPixels(tags = [TAG.DEFAULT]) {
for (let i = tags.length - 1; i >= 0; i--) {
const tag = tags[i];
if (this.#pixelsByTag[tag]) {
return this.#pixelsByTag[tag];
}
}
return this.#pixelsByTag[TAG.DEFAULT];
}
/**
* @param {CanvasRenderingContext2D} ctx
* @param {number} direction
* @param {number} canvasPixelSize
* @param {{ [key: string]: string }} colorScheme
* @param {string[]} tags
*/
draw(ctx, direction, canvasPixelSize, colorScheme, tags) {
// Clear the canvas before drawing the new frame
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
const pixels = this.getPixels(tags);
for (let y = 0; y < pixels.length; y++) {
const row = pixels[y];
for (let x = 0; x < pixels[y].length; x++) {
const cell = direction === Directions.LEFT ? row[x] : row[pixels[y].length - x - 1];
ctx.fillStyle = colorScheme[cell] ?? cell;
ctx.fillRect(x * canvasPixelSize, y * canvasPixelSize, canvasPixelSize, canvasPixelSize);
};
};
}
}
export default Frame;