feat: primitive pointer modifiers, type chooser fixes, double-click to edit

Type chooser:
- Fix PointerTarget mode hiding primitives due to stale modifier state
- Preselect */[n] modifier buttons to reflect current node type
- Primitive pointer support: int32*, double**, etc with provider deref
- hex64*/ptr64* with * modifier falls back to void* (meaningless deref)
- isValidPrimitivePtrTarget guard in controller, compose, format
- Modifier toggle no longer resets list selection
- Primitive pointers open FieldType mode (not PointerTarget)
- Type edit requires double-click (was single-click, too easy to misclick)

Other:
- Custom dock titlebar with themed close button, no float button
- Status bar font synced at startup
- Resize grip reworked as direct MainWindow child, font-independent
- File menu "Source" renamed to "Current Tab Source"

Tests: 41 type_selector, 39 editor, 17 controller (200 total, 0 failures)
This commit is contained in:
IChooseYou
2026-02-20 07:21:02 -07:00
parent c7afe363f3
commit 0e087fa3a4
10 changed files with 797 additions and 113 deletions

View File

@@ -142,6 +142,15 @@ inline constexpr bool isMatrixKind(NodeKind k) {
inline constexpr bool isFuncPtr(NodeKind k) {
return k == NodeKind::FuncPtr32 || k == NodeKind::FuncPtr64;
}
// Hex types, pointer types, function pointers, and containers are not meaningful
// primitive-pointer targets — dereferencing them produces the same output as void*.
inline constexpr bool isValidPrimitivePtrTarget(NodeKind k) {
if (isHexNode(k)) return false;
if (k == NodeKind::Pointer32 || k == NodeKind::Pointer64) return false;
if (isFuncPtr(k)) return false;
if (k == NodeKind::Struct || k == NodeKind::Array) return false;
return true;
}
inline QStringList allTypeNamesForUI(bool stripBrackets = false) {
QStringList out;
@@ -184,7 +193,8 @@ struct Node {
int strLen = 64;
bool collapsed = false;
uint64_t refId = 0; // Pointer32/64: id of Struct to expand at *ptr
NodeKind elementKind = NodeKind::UInt8; // Array: element type
NodeKind elementKind = NodeKind::UInt8; // Array: element type; Pointer with ptrDepth>0: target type
int ptrDepth = 0; // Pointer: 0=struct/void ptr, 1=primitive*, 2=primitive**
int viewIndex = 0; // Array: current view offset (transient)
// Note: Returns 0 for Array-of-Struct/Array. Use tree.structSpan() for accurate size.
@@ -217,6 +227,8 @@ struct Node {
o["collapsed"] = collapsed;
o["refId"] = QString::number(refId);
o["elementKind"] = kindToString(elementKind);
if (ptrDepth > 0)
o["ptrDepth"] = ptrDepth;
return o;
}
static Node fromJson(const QJsonObject& o) {
@@ -233,6 +245,7 @@ struct Node {
n.collapsed = o["collapsed"].toBool(false);
n.refId = o["refId"].toString("0").toULongLong();
n.elementKind = kindFromString(o["elementKind"].toString("UInt8"));
n.ptrDepth = qBound(0, o["ptrDepth"].toInt(0), 2);
return n;
}