feat: primitive pointer modifiers, type chooser fixes, double-click to edit

Type chooser:
- Fix PointerTarget mode hiding primitives due to stale modifier state
- Preselect */[n] modifier buttons to reflect current node type
- Primitive pointer support: int32*, double**, etc with provider deref
- hex64*/ptr64* with * modifier falls back to void* (meaningless deref)
- isValidPrimitivePtrTarget guard in controller, compose, format
- Modifier toggle no longer resets list selection
- Primitive pointers open FieldType mode (not PointerTarget)
- Type edit requires double-click (was single-click, too easy to misclick)

Other:
- Custom dock titlebar with themed close button, no float button
- Status bar font synced at startup
- Resize grip reworked as direct MainWindow child, font-independent
- File menu "Source" renamed to "Current Tab Source"

Tests: 41 type_selector, 39 editor, 17 controller (200 total, 0 failures)
This commit is contained in:
IChooseYou
2026-02-20 07:21:02 -07:00
parent c7afe363f3
commit 0e087fa3a4
10 changed files with 797 additions and 113 deletions

View File

@@ -40,6 +40,7 @@ struct TypeEntry {
struct TypeSpec {
QString baseName;
bool isPointer = false;
int ptrDepth = 0; // 1 = *, 2 = ** (only meaningful when isPointer)
int arrayCount = 0; // 0 = not array
};
@@ -57,6 +58,7 @@ public:
void setMode(TypePopupMode mode);
void applyTheme(const Theme& theme);
void setCurrentNodeSize(int bytes);
void setModifier(int modId, int arrayCount = 0);
void setTypes(const QVector<TypeEntry>& types, const TypeEntry* current = nullptr);
void popup(const QPoint& globalPos);