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https://github.com/NohamR/Reclass.git
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IChooseYou
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@@ -1,62 +1,76 @@
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#pragma once
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#include "core.h"
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#include <QIcon>
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#include <QStandardItemModel>
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#include <QStandardItem>
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#include <algorithm>
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namespace rcx {
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// Recursively add children of parentId as tree items under parentItem.
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inline void addWorkspaceChildren(QStandardItem* parentItem,
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const NodeTree& tree,
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uint64_t parentId,
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void* subPtr) {
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QVector<int> children = tree.childrenOf(parentId);
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std::sort(children.begin(), children.end(), [&](int a, int b) {
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return tree.nodes[a].offset < tree.nodes[b].offset;
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});
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struct TabInfo {
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const NodeTree* tree;
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QString name;
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void* subPtr; // QMdiSubWindow* as void*
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};
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for (int idx : children) {
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const Node& node = tree.nodes[idx];
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// Sentinel value stored in UserRole+1 to mark the Project group node.
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static constexpr uint64_t kGroupSentinel = ~uint64_t(0);
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// Skip hex preview nodes — they are padding/filler, not meaningful fields
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if (isHexNode(node.kind)) continue;
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QString display;
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if (node.kind == NodeKind::Struct) {
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QString typeName = node.structTypeName.isEmpty()
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? node.name : node.structTypeName;
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display = QStringLiteral("%1 (%2)")
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.arg(typeName, node.resolvedClassKeyword());
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} else {
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display = QStringLiteral("%1 (%2)")
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.arg(node.name, QString::fromLatin1(kindToString(node.kind)));
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}
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auto* item = new QStandardItem(display);
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item->setData(QVariant::fromValue(subPtr), Qt::UserRole);
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if (node.kind == NodeKind::Struct)
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item->setData(QVariant::fromValue(node.id), Qt::UserRole + 1);
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item->setData(QVariant::fromValue(node.id), Qt::UserRole + 2); // nodeId for scroll
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if (node.kind == NodeKind::Struct)
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addWorkspaceChildren(item, tree, node.id, subPtr);
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parentItem->appendRow(item);
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}
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}
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inline void buildWorkspaceModel(QStandardItemModel* model,
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const NodeTree& tree,
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const QString& projectName,
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void* subPtr = nullptr) {
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inline void buildProjectExplorer(QStandardItemModel* model,
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const QVector<TabInfo>& tabs) {
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model->clear();
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model->setHorizontalHeaderLabels({QStringLiteral("Name")});
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auto* projectItem = new QStandardItem(projectName);
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projectItem->setData(QVariant::fromValue(subPtr), Qt::UserRole);
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// Single "Project" root with folder icon
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void* firstSub = tabs.isEmpty() ? nullptr : tabs[0].subPtr;
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auto* projectItem = new QStandardItem(QIcon(":/vsicons/folder.svg"),
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QStringLiteral("Project"));
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projectItem->setData(QVariant::fromValue(firstSub), Qt::UserRole);
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projectItem->setData(QVariant::fromValue(kGroupSentinel), Qt::UserRole + 1);
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addWorkspaceChildren(projectItem, tree, 0, subPtr);
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// Collect all top-level structs/enums across all tabs
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QVector<std::pair<const Node*, void*>> types, enums;
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for (const auto& tab : tabs) {
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QVector<int> topLevel = tab.tree->childrenOf(0);
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for (int idx : topLevel) {
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const Node& n = tab.tree->nodes[idx];
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if (n.kind != NodeKind::Struct) continue;
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if (n.resolvedClassKeyword() == QStringLiteral("enum"))
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enums.append({&n, tab.subPtr});
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else
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types.append({&n, tab.subPtr});
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}
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}
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auto nameOf = [](const Node* n) {
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return n->structTypeName.isEmpty() ? n->name : n->structTypeName;
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};
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auto cmpName = [&](const std::pair<const Node*, void*>& a,
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const std::pair<const Node*, void*>& b) {
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return nameOf(a.first).compare(nameOf(b.first), Qt::CaseInsensitive) < 0;
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};
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std::sort(types.begin(), types.end(), cmpName);
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std::sort(enums.begin(), enums.end(), cmpName);
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for (const auto& [n, subPtr] : types) {
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QString display = QStringLiteral("%1 (%2)")
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.arg(nameOf(n), n->resolvedClassKeyword());
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auto* item = new QStandardItem(
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QIcon(":/vsicons/symbol-structure.svg"), display);
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item->setData(QVariant::fromValue(subPtr), Qt::UserRole);
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item->setData(QVariant::fromValue(n->id), Qt::UserRole + 1);
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projectItem->appendRow(item);
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}
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for (const auto& [n, subPtr] : enums) {
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QString display = QStringLiteral("%1 (%2)")
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.arg(nameOf(n), n->resolvedClassKeyword());
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auto* item = new QStandardItem(
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QIcon(":/vsicons/symbol-enum.svg"), display);
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item->setData(QVariant::fromValue(subPtr), Qt::UserRole);
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item->setData(QVariant::fromValue(n->id), Qt::UserRole + 1);
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projectItem->appendRow(item);
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}
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model->appendRow(projectItem);
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}
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