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https://github.com/NohamR/Reclass.git
synced 2026-05-10 19:59:21 +00:00
IChooseYou
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@@ -304,39 +304,6 @@ private slots:
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QVERIFY(result.contains("float speed;"));
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}
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void testGenerator_typeAliases_padding() {
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// Padding gap and tail padding should use aliased uint8_t
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NodeTree tree;
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Node root;
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root.kind = NodeKind::Struct;
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root.name = "PadTest";
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root.structTypeName = "PadTest";
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root.parentId = 0;
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int ri = tree.addNode(root);
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uint64_t rootId = tree.nodes[ri].id;
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Node f1;
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f1.kind = NodeKind::UInt32;
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f1.name = "a";
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f1.parentId = rootId;
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f1.offset = 0;
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tree.addNode(f1);
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Node f2;
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f2.kind = NodeKind::UInt32;
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f2.name = "b";
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f2.parentId = rootId;
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f2.offset = 8; // gap of 4 bytes at offset 4
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tree.addNode(f2);
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QHash<NodeKind, QString> aliases;
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aliases[NodeKind::Padding] = "BYTE";
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QString result = renderCpp(tree, rootId, &aliases);
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// Padding gap should use the alias
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QVERIFY(result.contains("BYTE _pad"));
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}
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void testGenerator_typeAliases_array() {
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// Array element type should use alias
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NodeTree tree;
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@@ -547,134 +514,92 @@ private slots:
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void testWorkspace_simpleTree() {
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auto tree = makeSimpleTree();
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QStandardItemModel model;
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buildWorkspaceModel(&model, tree, "TestProject.rcx");
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QVector<TabInfo> tabs = {{ &tree, "TestProject.rcx", nullptr }};
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buildProjectExplorer(&model, tabs);
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// 1 top-level item (the project)
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// Single "Project" root
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QCOMPARE(model.rowCount(), 1);
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QStandardItem* project = model.item(0);
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QCOMPARE(project->text(), QString("TestProject.rcx"));
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QCOMPARE(project->text(), QString("Project"));
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// Project has 1 child: the Player struct
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// 1 type directly under Project: Player (no member fields)
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QCOMPARE(project->rowCount(), 1);
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QStandardItem* player = project->child(0);
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QVERIFY(player->text().contains("Player"));
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QVERIFY(player->text().contains("struct"));
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// Player struct has 2 children: health, speed
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QCOMPARE(player->rowCount(), 2);
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QVERIFY(player->child(0)->text().contains("health"));
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QVERIFY(player->child(1)->text().contains("speed"));
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QVERIFY(project->child(0)->text().contains("Player"));
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QVERIFY(project->child(0)->text().contains("struct"));
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QCOMPARE(project->child(0)->rowCount(), 0);
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}
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void testWorkspace_twoRootTree() {
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auto tree = makeTwoRootTree();
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QStandardItemModel model;
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buildWorkspaceModel(&model, tree, "TwoRoot.rcx");
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QVector<TabInfo> tabs = {{ &tree, "TwoRoot.rcx", nullptr }};
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buildProjectExplorer(&model, tabs);
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QCOMPARE(model.rowCount(), 1);
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QStandardItem* project = model.item(0);
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// 2 root struct children: Alpha and Bravo
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// 2 types sorted alphabetically: Alpha, Bravo (no field children)
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QCOMPARE(project->rowCount(), 2);
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QVERIFY(project->child(0)->text().contains("Alpha"));
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QVERIFY(project->child(1)->text().contains("Bravo"));
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// Each has 1 field child
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QCOMPARE(project->child(0)->rowCount(), 1);
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QVERIFY(project->child(0)->child(0)->text().contains("flagsA"));
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QCOMPARE(project->child(1)->rowCount(), 1);
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QVERIFY(project->child(1)->child(0)->text().contains("flagsB"));
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QCOMPARE(project->child(0)->rowCount(), 0);
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QCOMPARE(project->child(1)->rowCount(), 0);
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}
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void testWorkspace_richTree_rootCount() {
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auto tree = makeRichTree();
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QStandardItemModel model;
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buildWorkspaceModel(&model, tree, "Rich.rcx");
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QVector<TabInfo> tabs = {{ &tree, "Rich.rcx", nullptr }};
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buildProjectExplorer(&model, tabs);
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QStandardItem* project = model.item(0);
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QCOMPARE(project->rowCount(), 3); // Pet, Cat, Ball
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QCOMPARE(project->rowCount(), 3); // Ball, Cat, Pet (sorted)
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}
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void testWorkspace_richTree_petChildren() {
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void testWorkspace_richTree_sorted() {
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auto tree = makeRichTree();
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QStandardItemModel model;
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buildWorkspaceModel(&model, tree, "Rich.rcx");
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QVector<TabInfo> tabs = {{ &tree, "Rich.rcx", nullptr }};
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buildProjectExplorer(&model, tabs);
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QStandardItem* pet = model.item(0)->child(0);
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QVERIFY(pet->text().contains("Pet"));
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// Pet has 2 non-hex children: name (UTF8), owner (Pointer64)
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QCOMPARE(pet->rowCount(), 2);
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QVERIFY(pet->child(0)->text().contains("name"));
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QVERIFY(pet->child(1)->text().contains("owner"));
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}
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void testWorkspace_richTree_catNesting() {
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auto tree = makeRichTree();
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QStandardItemModel model;
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buildWorkspaceModel(&model, tree, "Rich.rcx");
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QStandardItem* cat = model.item(0)->child(1);
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QVERIFY(cat->text().contains("Cat"));
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// Find the nested "Pet" struct child (base)
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QStandardItem* base = nullptr;
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for (int i = 0; i < cat->rowCount(); i++) {
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if (cat->child(i)->text().contains("Pet") &&
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cat->child(i)->text().contains("struct")) {
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base = cat->child(i);
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break;
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}
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}
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QVERIFY2(base != nullptr, "Cat should have a nested Pet struct child");
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// base has structId set
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QVERIFY(base->data(Qt::UserRole + 1).isValid());
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// base should have its own children (name + owner)
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QCOMPARE(base->rowCount(), 2);
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}
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void testWorkspace_richTree_ballChildren() {
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auto tree = makeRichTree();
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QStandardItemModel model;
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buildWorkspaceModel(&model, tree, "Rich.rcx");
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QStandardItem* ball = model.item(0)->child(2);
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QVERIFY(ball->text().contains("Ball"));
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// Ball has 3 non-hex children: speed, position, color
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QCOMPARE(ball->rowCount(), 3);
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QVERIFY(ball->child(0)->text().contains("speed"));
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QVERIFY(ball->child(1)->text().contains("position"));
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QVERIFY(ball->child(2)->text().contains("color"));
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QStandardItem* project = model.item(0);
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// Sorted alphabetically: Ball, Cat, Pet
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QVERIFY(project->child(0)->text().contains("Ball"));
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QVERIFY(project->child(1)->text().contains("Cat"));
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QVERIFY(project->child(2)->text().contains("Pet"));
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// No member fields under type nodes
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QCOMPARE(project->child(0)->rowCount(), 0);
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QCOMPARE(project->child(1)->rowCount(), 0);
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QCOMPARE(project->child(2)->rowCount(), 0);
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}
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void testWorkspace_emptyTree() {
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NodeTree tree;
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QStandardItemModel model;
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buildWorkspaceModel(&model, tree, "Empty.rcx");
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QVector<TabInfo> tabs = {{ &tree, "Empty.rcx", nullptr }};
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buildProjectExplorer(&model, tabs);
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// Still has the "Project" root, just no children
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QCOMPARE(model.rowCount(), 1);
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QCOMPARE(model.item(0)->text(), QString("Project"));
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QCOMPARE(model.item(0)->rowCount(), 0);
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}
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void testWorkspace_structIdRole() {
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auto tree = makeSimpleTree();
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QStandardItemModel model;
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buildWorkspaceModel(&model, tree, "Test.rcx");
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QVector<TabInfo> tabs = {{ &tree, "Test.rcx", nullptr }};
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buildProjectExplorer(&model, tabs);
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QStandardItem* project = model.item(0);
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// Project item should NOT have structId
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QVERIFY(!project->data(Qt::UserRole + 1).isValid());
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// Project root has kGroupSentinel
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QCOMPARE(project->data(Qt::UserRole + 1).toULongLong(), kGroupSentinel);
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// Player struct should have structId
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// Player type item should have structId
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QStandardItem* player = project->child(0);
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QVERIFY(player->data(Qt::UserRole + 1).isValid());
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QVERIFY(player->data(Qt::UserRole + 1).toULongLong() > 0);
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// health field should NOT have structId
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QStandardItem* health = player->child(0);
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QVERIFY(!health->data(Qt::UserRole + 1).isValid());
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QVERIFY(player->data(Qt::UserRole + 1).toULongLong() != kGroupSentinel);
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}
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// ═══════════════════════════════════════════════════
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