feat: add C# and Python ctypes code generators

- C# backend: [StructLayout(LayoutKind.Explicit)] with [FieldOffset], IntPtr pointers, fixed arrays, enums
- Python backend: ctypes.Structure with _fields_, POINTER() for typed pointers, c_void_p, padding
- Both support enums, vectors, bitfields, arrays, unions, static fields
- Export menu: C# Structs... and Python ctypes... entries
- Format combo auto-populates new options
- 14 new tests for both backends (all passing)
This commit is contained in:
IChooseYou
2026-03-10 15:20:56 -06:00
committed by IChooseYou
parent 6c8b7d3d97
commit ea85b7a621
5 changed files with 1297 additions and 4 deletions

View File

@@ -6,17 +6,83 @@
namespace rcx {
// Generate C++ struct definitions for a single root struct and all
// nested/referenced types reachable from it.
// ── Code output format ──
enum class CodeFormat : int {
CppHeader = 0, // C/C++ struct definitions
RustStruct, // Rust #[repr(C)] struct definitions
DefineOffsets, // #define ClassName_FieldName 0xNN
CSharpStruct, // C# [StructLayout] with [FieldOffset]
PythonCtypes, // Python ctypes.Structure
_Count
};
enum class CodeScope : int {
Current = 0, // Just the selected struct
WithChildren, // Selected struct + all referenced types
FullSdk, // All root-level structs
_Count
};
const char* codeFormatName(CodeFormat fmt);
const char* codeFormatFileFilter(CodeFormat fmt);
const char* codeScopeName(CodeScope scope);
// ── Format-aware dispatch (calls the appropriate backend) ──
QString renderCode(CodeFormat fmt, const NodeTree& tree, uint64_t rootStructId,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
// Render rootStructId + all struct types reachable from it
QString renderCodeTree(CodeFormat fmt, const NodeTree& tree, uint64_t rootStructId,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
QString renderCodeAll(CodeFormat fmt, const NodeTree& tree,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
// ── Individual backends ──
QString renderCpp(const NodeTree& tree, uint64_t rootStructId,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
// Generate C++ struct definitions for every root-level struct (full SDK).
QString renderCppTree(const NodeTree& tree, uint64_t rootStructId,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
QString renderCppAll(const NodeTree& tree,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
QString renderRust(const NodeTree& tree, uint64_t rootStructId,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
QString renderRustTree(const NodeTree& tree, uint64_t rootStructId,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
QString renderRustAll(const NodeTree& tree,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
QString renderDefines(const NodeTree& tree, uint64_t rootStructId);
QString renderDefinesTree(const NodeTree& tree, uint64_t rootStructId);
QString renderDefinesAll(const NodeTree& tree);
QString renderCSharp(const NodeTree& tree, uint64_t rootStructId,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
QString renderCSharpTree(const NodeTree& tree, uint64_t rootStructId,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
QString renderCSharpAll(const NodeTree& tree,
const QHash<NodeKind, QString>* typeAliases = nullptr,
bool emitAsserts = false);
QString renderPython(const NodeTree& tree, uint64_t rootStructId);
QString renderPythonTree(const NodeTree& tree, uint64_t rootStructId);
QString renderPythonAll(const NodeTree& tree);
// Null generator placeholder (returns empty string).
QString renderNull(const NodeTree& tree, uint64_t rootStructId);