docs: fishhook 底层原理

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杭城小刘
2020-08-10 20:16:18 +08:00
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commit 9fd9df9337
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Chapter1 - iOS/1.87.md Normal file
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# Objective-C 底层
1. Objective-C 中对象、类主要是基于 C/C++ 中的结构体实现的。
方法一:
可以用 clang 验证。`clang -rewrite-objc main.m -o main.cpp`
转到指定平台代码。`xcrun -sdk iphoneos clang -arch arm64 -rewrite-objc main.m -o main-arm64.cpp`
```
struct NSObject_IMPL {
Class isa;
};
/// An opaque type that represents an Objective-C class.
typedef struct objc_class *Class;
```
所以 Class 是指向结构体的指针,所以在 64 位系统中占据8个字节32位系统占据4个字节。
NSObject 就是结构体占据8个字节。
![image-20200726130625217](/Users/lbp/Library/Application Support/typora-user-images/image-20200726130625217.png)
![image-20200726125926892](/Users/lbp/Library/Application Support/typora-user-images/image-20200726125926892.png)
发现 `class_getInstanceSize` 和 `malloc_size` 结果不一致。
```c
// Class's ivar size rounded up to a pointer-size boundary.
uint32_t alignedInstanceSize() const {
return word_align(unalignedInstanceSize());
}
```
`class_getInstanceSize` 返回的是类的实例对象的成员变量的大小(四舍五入等于指针指向对象的大小,所以不精确)
```c
extern size_t malloc_size(const void *ptr);
/* Returns size of given ptr */
```
`malloc_size` 返回的就是指针指向的对象大小.
![image-20200726130920234](/Users/lbp/Library/Application Support/typora-user-images/image-20200726130920234.png)
结论:
- 当某个类继承自 NSObject 的时候如果没有其他属性则这个类占据16个字节。`class_getInstanceSize` 占据 8 `malloc_size` 占据 16
- 当某个类继承自 NSObject 的时候如果有其他属性则这个类占据16个字节。`class_getInstanceSize` 占据 16 `malloc_size` 占据 16
方法二: 从源代码角度出发验证(从上大下)
```c++
// NSObject.mm
// Replaced by ObjectAlloc
+ (id)allocWithZone:(struct _NSZone *)zone {
return _objc_rootAllocWithZone(self, (malloc_zone_t *)zone);
}
// objc-class-old.mm
id
_objc_rootAllocWithZone(Class cls, malloc_zone_t *zone)
{
id obj;
if (fastpath(!zone)) {
obj = class_createInstance(cls, 0);
} else {
obj = class_createInstanceFromZone(cls, 0, zone);
}
if (slowpath(!obj)) obj = _objc_callBadAllocHandler(cls);
return obj;
}
// objc-class-old.mm
/***********************************************************************
* _class_createInstance. Allocate an instance of the specified
* class with the specified number of bytes for indexed variables, in
* the default zone, using _class_createInstanceFromZone.
**********************************************************************/
static id _class_createInstance(Class cls, size_t extraBytes)
{
return _class_createInstanceFromZone (cls, extraBytes, nil);
}
static ALWAYS_INLINE id
_class_createInstanceFromZone(Class cls, size_t extraBytes, void *zone,
int construct_flags = OBJECT_CONSTRUCT_NONE,
bool cxxConstruct = true,
size_t *outAllocatedSize = nil)
{
ASSERT(cls->isRealized());
// Read class's info bits all at once for performance
bool hasCxxCtor = cxxConstruct && cls->hasCxxCtor();
bool hasCxxDtor = cls->hasCxxDtor();
bool fast = cls->canAllocNonpointer();
size_t size;
size = cls->instanceSize(extraBytes);
if (outAllocatedSize) *outAllocatedSize = size;
id obj;
if (zone) {
obj = (id)malloc_zone_calloc((malloc_zone_t *)zone, 1, size);
} else {
obj = (id)calloc(1, size);
}
if (slowpath(!obj)) {
if (construct_flags & OBJECT_CONSTRUCT_CALL_BADALLOC) {
return _objc_callBadAllocHandler(cls);
}
return nil;
}
if (!zone && fast) {
obj->initInstanceIsa(cls, hasCxxDtor);
} else {
// Use raw pointer isa on the assumption that they might be
// doing something weird with the zone or RR.
obj->initIsa(cls);
}
if (fastpath(!hasCxxCtor)) {
return obj;
}
construct_flags |= OBJECT_CONSTRUCT_FREE_ONFAILURE;
return object_cxxConstructFromClass(obj, cls, construct_flags);
}
// objc-runtime-new.h
// Class's ivar size rounded up to a pointer-size boundary.
uint32_t alignedInstanceSize() const {
return word_align(unalignedInstanceSize());
}
// objc-runtime-new.h
size_t instanceSize(size_t extraBytes) const {
if (fastpath(cache.hasFastInstanceSize(extraBytes))) {
return cache.fastInstanceSize(extraBytes);
}
size_t size = alignedInstanceSize() + extraBytes;
// CF requires all objects be at least 16 bytes.
if (size < 16) size = 16;
return size;
}
```
`CF requires all objects be at least 16 bytes.` 系统为 NSObject 对象分配了至少16个字节大小的空间但是它使用了 8 个字节大小的空间用来存放 ivars64位系统
2. 某个类继承自 NSObject 的情况,内存如何分配