BBBBbbbb 0069c942c7 Add C++ code generator, rendered view, fix Hex node display
- Add generator.h/cpp: C++ struct emission with padding gaps, tail
  padding, pragma pack, static_assert, nested structs, pointers
- Add rendered view (QStackedWidget per tab, QsciScintilla + C++ lexer)
- View menu: C/C++ switches to rendered view, Reclass View switches back
- File > Export C++ Header writes full SDK to .h file
- Fix Hex8-Hex64 display: show name + value columns like normal types
  instead of hiding name behind ASCII preview (only Padding keeps that)
- Update column span detection, compose width calc, controller edit
  dispatch, and editor dimming to match new Hex layout
- Sample data: Entity struct with health, armor, speed, flags fields
- Add test_generator (21 tests) and test_validation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-06 17:31:39 -07:00
2026-02-06 15:46:09 +01:00
2026-02-06 08:04:33 -07:00

ReclassX

An improvement over other reclass like editors.

screenshot

Build

Requires Qt 6, QScintilla, and MinGW on Windows.

cmake -B build -G Ninja
cmake --build build
Description
⚠️ ARCHIVED: Original GitHub repository no longer exists. Preserved as backup on 2026-05-11T01:57:13.340Z
Readme MIT 17 MiB
Languages
C++ 92.7%
CMake 1.8%
C 1.7%
PowerShell 1.3%
Python 1.2%
Other 1.2%