Redesign type selector popup with fuzzy subsequence matching, per-category icons, field summary tooltips, compact chips, and pointer target primitives. Add address expression parser with arithmetic and register support. Enable track value changes by default.
A structured binary editor for reverse engineering — inspect raw bytes as typed structs, arrays, and pointers.
Built from scratch as a modern replacement for ReClass.NET and ReClassEx
Download · Build Instructions · MCP Integration · Alternatives
Reclass helps you inspect raw bytes and interpret them as types (structs, arrays, primitives, pointers, padding) instead of just hex. It is essentially a debugging tool for figuring out unknown data structures — either at runtime from a live process, or from a static source like a binary file or crash dump.
Built with C++17, Qt 6 (Qt 5 also supported), and QScintilla. The entire editor surface is rendered as formatted plain text with inline editing, fold markers, and hex/ASCII previews.
Features
- Structured binary view — render raw bytes as typed fields (integers, floats, pointers, vectors, matrices, strings, booleans, padding)
- Struct & array nesting — define nested structs and arrays with collapsible fold regions
- Enums & bitfields — define enums and bitfield types with named members, inline editing, and auto-sort
- Inline editing — click to edit type names, field names, values, and base addresses directly in the editor
- Undo/redo — full undo history for all mutations via command stack
- Multi-document tabs — open multiple projects simultaneously in MDI sub-windows
- Split views — multiple synchronized editor panes over the same document
- Type autocomplete — popup type picker when changing field kinds
- Hex + ASCII margins — raw byte previews alongside the structured view
- Value history & heatmap — track value changes over time with color-coded heat indicators
- Disassembly preview — hover over code pointers to see decoded instructions
- C/C++ code generation — export structs as compilable C/C++ headers
- Import / export — PDB import (Windows), ReClass XML import/export, C/C++ source import
- Themes — built-in theme editor with multiple presets
- MCP bridge — expose all tool functionality to AI clients via Model Context Protocol
- Plugin system — extend with custom data source providers via DLL plugins; the following ship by default:
- Process plugin — access memory of live processes on Windows and Linux
- WinDbg plugin — access data sources live in WinDbg debugging sessions
- ReClass.NET compatibility layer — load existing .NET and native ReClass.NET plugins
Roadmap
- Process memory section enumeration
- Address parser auto-complete
- Safe mode
- File import for other Reclass instances
- Expose UI functionality to plugins
- iOS/macOS support
- Display RTTI information
Data Sources
- File — open any binary file and inspect its contents as structured data
- Process — attach to a live process and read its memory in real time
- Remote Process — read another process's memory via shared memory
- WinDbg — load
.dmpcrash dump files or connect to live debugging sessions
Screenshots
MCP Integration
Built-in Model Context Protocol bridge via ReclassMcpBridge. The server starts automatically on launch and can be toggled from the File menu. It exposes all tool functionality to any MCP-compatible client (e.g. Claude Code). A standalone stdio-to-pipe bridge binary is built alongside the main application. To connect, add this to your MCP client config (e.g. .mcp.json):
{
"mcpServers": {
"ReclassMcpBridge": {
"command": "path/to/build/ReclassMcpBridge",
"args": []
}
}
}
Build
Prerequisites
- Qt 6 (or Qt 5) with MinGW — Qt Online Installer (select MinGW kit + CMake/Ninja from the Tools section)
- CMake 3.20+ — cmake.org (bundled with Qt)
- Ninja — bundled with the Qt installer
Quick Build
git clone --recurse-submodules https://github.com/IChooseYou/Reclass.git
cd Reclass
.\scripts\build_qscintilla.ps1
.\scripts\build.ps1
The build script auto-detects your Qt install location.
Manual Build
- Clone with
--recurse-submodules(or rungit submodule update --init --recursiveafter cloning) - Build QScintilla:
qmake+mingw32-makeinthird_party/qscintilla/src - Configure and build:
cmake -B build -G Ninja -DCMAKE_PREFIX_PATH=/path/to/Qt/6.x.x/mingw_64 cmake --build build - Optionally run
windeployqton the output executable
Running Tests
ctest --test-dir build --output-on-failure


